Release I just built an AI campaign engine

fableswill

Villager
If you're curious to read about it, here's a detailed blog post. Basically, it's a new type of game engine that powers an AI game master, NPCs, and tracks all of the game state.

If you're want to try playing around with it, you can do so for free here. It's still has a ways to go, but it's honestly already pretty freaking cool (I might be biased though). If you give it a go, let me know what you think!
 

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