Oryan77
Adventurer
I've always wanted to add Psionics to my campaign but the big book always intimidated me...a whole thick book on just one class?
So my friend came over the other day with a Psion he made in order for us to learn how to use Psionic characters. I just reviewed the Mind Flayer Psion from the Expanded Psionics book and used that to do a practice combat with his level 7 PC. It was just for fun and to learn how the rules work, so we weren't worried about the fight being fair.
The rules were pretty simple to learn. I liked it. From a DMs perspective though, it seems kind of pointless to use Psionic rules for an NPC Psionic character. It's a lot of work to accomplish basically the same affect with spells. It's easier to "pretend" a Mind Flayer is Psionic using his spell abilities rather than juggling & dealing with power points as a Psionic Mind Flayer.
Also, If he's just going to be used for 1 fight, then the DM would most likely dump his max power points into each attack. That's a little unfair vs a Psionic PC since he would be conserving his power points for later combats. I quickly realized how much hurting Mind Thrust does. It seemed extremely powerful for a 1st lvl power.
One question I have is, does a Psionic Mind Flayer's CR go up? I didn't see any CR adjustment under its statblock. But when comparing it to the core Mind Flayer from the MM, it has 3 times more "spell" attacks. So it gains a whole bunch more powers that can make it more powerful from buffs and attacks. I was wondering if I was overlooking something since I'm new at the Psionic rules. A Psionic Mind Flayer seems much more powerful than the MM Mind Flayer.
Also, what are ways for people to deal with a Psionic person? Say a Psionic criminal is thrown into jail in a big city. What do authorities do to deal with Psionic people in their custody? With casters you can bind their hands, take away their compenents/focuses, and blindfold them. I would imagine authorities have ways to keep these guys under their control right? I just don't know how
Overall I liked the class and I'm interested in the other versions of Psionic classes. I can see how this would be fun to play as a player. And the rules are so much easier than 2e rules were!

So my friend came over the other day with a Psion he made in order for us to learn how to use Psionic characters. I just reviewed the Mind Flayer Psion from the Expanded Psionics book and used that to do a practice combat with his level 7 PC. It was just for fun and to learn how the rules work, so we weren't worried about the fight being fair.
The rules were pretty simple to learn. I liked it. From a DMs perspective though, it seems kind of pointless to use Psionic rules for an NPC Psionic character. It's a lot of work to accomplish basically the same affect with spells. It's easier to "pretend" a Mind Flayer is Psionic using his spell abilities rather than juggling & dealing with power points as a Psionic Mind Flayer.
Also, If he's just going to be used for 1 fight, then the DM would most likely dump his max power points into each attack. That's a little unfair vs a Psionic PC since he would be conserving his power points for later combats. I quickly realized how much hurting Mind Thrust does. It seemed extremely powerful for a 1st lvl power.
One question I have is, does a Psionic Mind Flayer's CR go up? I didn't see any CR adjustment under its statblock. But when comparing it to the core Mind Flayer from the MM, it has 3 times more "spell" attacks. So it gains a whole bunch more powers that can make it more powerful from buffs and attacks. I was wondering if I was overlooking something since I'm new at the Psionic rules. A Psionic Mind Flayer seems much more powerful than the MM Mind Flayer.
Also, what are ways for people to deal with a Psionic person? Say a Psionic criminal is thrown into jail in a big city. What do authorities do to deal with Psionic people in their custody? With casters you can bind their hands, take away their compenents/focuses, and blindfold them. I would imagine authorities have ways to keep these guys under their control right? I just don't know how

Overall I liked the class and I'm interested in the other versions of Psionic classes. I can see how this would be fun to play as a player. And the rules are so much easier than 2e rules were!