Shadeus said:
Actually, I think you have it a bit confused:
AC: 10 +5 (Dex) + 5 (Wis) + 9 (exalted) +3 (NA) + 3 (deflection) + 2 (monk dodge)
AC 37
The synergy with VoP and Vow of Peace means your bonuses for VoP increase by 2. So it should be +7 exalted, +1 NA, +1 deflection.
You also have your damage wrong. As a 10th-level monk, you would get a +7 (BAB) + 3 (str) + 2 (exalted strike) = +12/+12/+7 to your attack rolls. Your damage would be 1d10 + 3 (str) + 2 (exalted strike). There's a feat, holy subdual, that can change the holy dmg to subdual dmg. The monk has to waste a feat on Subduing Strike to do it though.
So it's still very good for a 10th-level character.
Thorncrest is right. Oozes, plants, and elementals are immune to criticals, but NOT immune to nonleathal damage like undead and constructs are.
Ok, so in essense it takes two feats to overcome the incompatability of holy damage and Vow of Peace. Now, for the sake of argument, lets see what I can do with a decent tank build against this guy. This guy uses the same stats, and similar lewvels of twink.
Hulking Evil Thug, Half-Ogre (ECL2) Fighter 8
Str 28 (+2levels+6race+4enh) Dex 14 (-2race) Con 20 Int 13 Wis (Low/Irrel) Cha (Low/Irrel)
Full BAB: +21/16 (8+3(enh)+9str+1WF+1GWF-1size)
Charge Attack: +23
DMG: 3d6+18 (+13str+3enh+2spec)
AC: 10+2 dex+2enh+8armor+4nat+1dodge = 27
Feats: WF(Greatsword), WSpec(Greatsword), Dodge, Combat Reflexes, Hold the Line, Expertise, Improved Trip, Large and In Charge
HP: 8d10+40 (~100)
Wealth Quota: 49
Items: Greatsword +3 (18), Belt of Str +4 (16), Mitheril Full Plate +2 (15)
This guy hits you on a 16 and you hit him on a 16. He has significantly more HP (in all likelihood), does a lot more damage (21-36 vs 8-27 / Av. 28 vs 18). He also gets way more atacks in a duel, since he never needs to allow a Flurry/Full Attack (he can attack and move after) and benefits from reach AOOs, Hold the Line, and Large and In Charge. He will win against grapples, just about always. He will win trip attempts pretty easily when he DOES want to stick around, which sets up him hitting on a 12 vs the monk hitting him on a 20, unless the monk stands up, taking an AOO but getting only one attack.
What does this prove? Well, not that your guy sucks, but simply that he isnt amazing for high-powered fighters. As long as ou arentth eonly one optimizing, you guy is good, but just not that uber.