JoeGKushner
Adventurer
I'm a little confused.
The 4e adventurers that I've seen and run aren't one long string of fighting. They are often broken up encounters with various areas that the GM can easily custom to his campaign.
Or at least that's been my experience with H1, H2, and some of the other material I'm prepping.
In H2 for example, there are several different dungeons, not that different from the Dungeon Delves themselves, but several parts are tied together with various links. For example, Well of Demons is a nice tie in to the next bit but it could almost as easily been a Dungeon Delve of itself. And it's just one of several pieces.
The 4e adventurers that I've seen and run aren't one long string of fighting. They are often broken up encounters with various areas that the GM can easily custom to his campaign.
Or at least that's been my experience with H1, H2, and some of the other material I'm prepping.
In H2 for example, there are several different dungeons, not that different from the Dungeon Delves themselves, but several parts are tied together with various links. For example, Well of Demons is a nice tie in to the next bit but it could almost as easily been a Dungeon Delve of itself. And it's just one of several pieces.