I think there are degrees of that old school play. I certainly agree and wouldn't want to have to ask my players to describe the correct puzzle, place, item, etc. to progress, but even general descriptions of their activities can usually be sufficient. You do, however, need to give solid descriptions of what players are seeing.This process can give way quickly to old school skill play, and if thats what you are after great. Key is making sure the players know the expectations. Also, make it interesting and not frustrating. If you have to carefully dissect every room to find the clue to move on, I'd be quickly calling for your removal as GM. So, its a two way street, if your players are looking to short cut, it might be because they find that boring.
We've found that its been much easier to adjudicate, and to play in.