I see this a puzzle/challenge design issue.
Is the challenge in finding the THING (valuable, clue, etc.) or in what the what to DO with the THING once it's found?
The older I get, the less interested or perhaps able I am to describe the physical details in an imaginary space. At least with the particular rigor required to make them a kind of puzzle to solve.
Or perhaps I've spent too much time doing this in media better suited to the task, ie the dreaded 'video game', where exploring complex 3D spaces is more interesting & rewarding.
But when the 3D space and objects therein are rendered using language... eh... that's tough. And not especially fun to run, especially in a long-running campaign. Even when playing old school-style my groups eventually stopped checking inch of flooring with our trusty 10 ft. poles and resorted to scripts of 'standard' procedures.
More power to people who can keep that interesting. But for me, skill checks are fine for most things until the players encounter a special environment or object they need to figure out by hand.
Is the challenge in finding the THING (valuable, clue, etc.) or in what the what to DO with the THING once it's found?
The older I get, the less interested or perhaps able I am to describe the physical details in an imaginary space. At least with the particular rigor required to make them a kind of puzzle to solve.
Or perhaps I've spent too much time doing this in media better suited to the task, ie the dreaded 'video game', where exploring complex 3D spaces is more interesting & rewarding.
But when the 3D space and objects therein are rendered using language... eh... that's tough. And not especially fun to run, especially in a long-running campaign. Even when playing old school-style my groups eventually stopped checking inch of flooring with our trusty 10 ft. poles and resorted to scripts of 'standard' procedures.
More power to people who can keep that interesting. But for me, skill checks are fine for most things until the players encounter a special environment or object they need to figure out by hand.
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