duelist
I used to have an awesome duelist character.
He was rog4/ftr6/duelist10.
I belive he had 164 hps.
EQ:Ring of prot +5, +3 frost keen rapier, headband of int +6, 2 gloves of storing(1 holding rapier, the other holding a wand of silence), brooch of shielding, vest of resistance +3, wings of flying, boots of speed, bag of holding(4), bracers of armour +6, a hidden +3 returning dagger in right arm sheath, 3 potions of cure critical those are the main things (i'm at work), wand l-bolt oops elt of giant str
Str:20 Dex:23 Con:16 Int:24 Wis:12 Cha:14
(including all boosts)
Movement:35
Feats:dodge, mobility, spring attack, ambidexterity, iron will, weapon focus (rapier), weapon spec (rapier), weapon finesse (rapier), improved crit (rapier), arterial strike, dash, combat reflexes, expertise, deflect arrows, evasion, uncanny dodge, precise strike +3d6, sneak attack +2d6, improved mobility, improved parry) all the feats from duelist
AC:34/35(49/50) (note that he would use expertise to fight defensively giving +15 ac due to improved parry ability of duelist) along with dodge and would move around all the time in combat as he had spring attack and more +ac's from mobility etc for when moving.
Attack: +28/23/18/13 12-10/x2 +10 +1d6 frost +3d6 precise strike +2d6 sneak
Saves: I forget them cause im' at work but he had like +19 or so ref from duelist +thief+vest and depended on evasion. He had good fort from fighter and used iron will + vest for a decent (11 or 13 will save I believe)
SKills: he maxed out hide/move silent/tumble/escape artist/use magic device. He had disable device/bluff/spot/listen/knowledge (history)/balance/ride (horse)/climb/search also (started 1st level as thief)
The way he fought would be basically able to hide well but would approach weaponless (gloves of storing are great) and suddenly have rapier or wand if there are casters. He depended on high ac/spring attacks to keep fighter types from hitting too much and used his high saved/evasion/deflect arrows/brooch/wand of silence to defend against archers/wizards. He could fly to avoid people without the ability and again using defenses to archers he could use a wand to hit with l-bolts after the wizards were taken care of. He depended on his str/spec/thief/precise strike/frost rapier to add a lot of damage per hit.
Overall he could tank well and pretty much fight any class because had had good defense and offense.
Note I AM AT WORK AND THIS IS NOT PERFECT!