Mercule
Adventurer
The time I can devote to game prep has gone down considerably since I started my current campaign -- almost to the point of burn-out and dropping the game.
I've found quite a few modules to help me round out the campaign, overall. Where I'm at right now, though, is the PCs need to go and speak to a dragon god (we're coming to the end-game for the overall arc) -- an ascended dracolich with a portfolio similar to Vecna's, but a much better attitude.
What I specifically need is a short delve that fills the part of a guarded gateway between the prime material and the dragon's realm. Basically, a cave complex that's open on both sides and geared for (or adjustable to) level 15 or so. I'm not finding anything in my Dungeon mags, so I came here to ask if there were any recommendations. On line resources or something I'd have to purchase (PDF, Amazon, or other) would be fine.
Thanks in advance.
I've found quite a few modules to help me round out the campaign, overall. Where I'm at right now, though, is the PCs need to go and speak to a dragon god (we're coming to the end-game for the overall arc) -- an ascended dracolich with a portfolio similar to Vecna's, but a much better attitude.
What I specifically need is a short delve that fills the part of a guarded gateway between the prime material and the dragon's realm. Basically, a cave complex that's open on both sides and geared for (or adjustable to) level 15 or so. I'm not finding anything in my Dungeon mags, so I came here to ask if there were any recommendations. On line resources or something I'd have to purchase (PDF, Amazon, or other) would be fine.
Thanks in advance.