i need evil and insane.

Thank you very much for the suggestions, but believe it or not, i have tried some of these. One of the pcs was having an "intimate relationship" with a beautiful human women when they transformed back into the male dragon they really were. think forced backwards through spine. and think heavy scales on it ripping away chunks of pc flesh. Spells? vermin gout and vermins kiss, as well as several dozen others are cluttering up my folders and my pcs are annoyed at having so many of them thrown at them. we also have a high level cleric, so undead dont really work any more. psion power death urge eh? sound s fun. by way of explanation for why im killing my characters, they bet me i couldnt kill them in a way that would disturb them. Eighteen sessions later and nothing i have done has disturbed any of them. i have boiled them, fryed them, stripped flesh off their bones, ripped skin off faces of two pcs and sewed on different faces, had undead rats shoved forcibly in orifices, all sort of good stuff. and nothing. i love the fire giant story, i want to try it as soon as possible.( but believe me, stewed commoners mixed with chopped up squid is harder to get out)
 

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I have always liked Grimtooth's book of traps from my first edition days. The creators hadf some of the most diabolical and hilarious traps that I have ever seen or heard of. Either the traps kills the offending member, or leaves him/her helpless for whatever nasty you want to throw at him/her.
 

I despair for your cause. If your players are determined to win the bet, they can simply tune you out. That said, you might combine the fire giant story with this one.
 

jaerdaph said:
Investing all my hopes in the veracity of Godwin's Law, I say to you all now, "Hitler".

:)

Amusingly enough, WIkipedia has this to say about Godwin's Law:

It is considered poor form to arbitrarily raise such a comparison with the motive of ending the thread. There is a widely recognized codicil that any such deliberate invocation of Godwin's Law will be unsuccessful. See Quirk's exception below.

:)

Regarding the thread topic: I'm also hoping that decorum will prevail for anyone listing their own horror-visions here; MarauderX's example is about as graphic as I'm willing to let run around (this is entering Grandma-unfriendly territory "keeping it clean" after all); if you want to go more gory than this, I suggest examples be sent by e-mail.
 

You really want to make your players sick while you kill their characters... Use props. You have to engage the player's senses. You will probably want to play in an area where clean up will be quick and easy, but not outside. If you play outside, you will lose the sense of smell and the clausterphobic feeling of being in close proximity to really disgusting things.

The character gets drenched in blood? Pour a bucket of blood on his player. The character's intestines are on the floor, break out some real intestines and let everyone get a look (and a whiff) at them. The characters encounter some rotten, putrid thing, break out some ages old meat of eggs that have been sitting in the sun for a few days.

The point is... If your players have bet you that you cannot make them sick, you can be darn sure that they are not going to be making an effort to engage in what you are descrtibing to them, so it then falls onto you to make them engage. Use their real live senses against them.

Later
silver
 


Henry said:
Amusingly enough, WIkipedia has this to say about Godwin's Law:

It is considered poor form to arbitrarily raise such a comparison with the motive of ending the thread. There is a widely recognized codicil that any such deliberate invocation of Godwin's Law will be unsuccessful. See Quirk's exception below.

:)

Aw, Hitler on a stick!
hitler2.gif


:)
 

Personally, I think you're going about it the wrong way. Hit them where it hurts, by finding out what they value the most, which sounds to me like their power, wealth, and status. By GRADUALLY taking that away, and keeping the challenge level high, you're giving them shadows to chase and jump at, all the while with the feeling there's something more ominous about their predicament. Don't stop doing the gross-out stuff, so that they won't suspect what you're really doing.

A magic effect takes away their abilities, a piece at the time, for no reason. All of a sudden, the cleric can only do FOUR turns a day. Next day, he can only do THREE. Next week he starts losing his spells, 9th level spells first. His god can't tell him why. Next day he loses his EIGHTH levels. Now the undead are showing up, and he's down on turns, and his highest powers.

The fighter can't use his highest feat. Next day, his great cleave is gone! The Wizard can't meteor swarm now, and the Tarrasque is rumored to be rising... and INSIST there's an in-game plot why they're losing it. You want disturbed? Try that. :)
 

Vilisemen from the Book of Fiends. I'm not pimping, promise. But when I designed that monster, it represented one of the most disgusting ways I could think of to die. Drowning in man butter. Mmm. Man butter.

I've got other ideas, but I'd get banned.
 

Make them read the Eye of Argon!

Seriously, though, try RL diseases. With pictures.

cirrhosis%20liver.jpg


This is a relatively inoffensive picture of cirrohosis of the liver (didn't want to upset Eric's dear grandma).

I wouldn't post anything about parasites - most are really nasty.
 

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