I played 4E today. I died.


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I sure hope only the first half of the thread title refers to the player, making the second half of the title refer to the character. If both parts of the thread title refered to the player, well, it would be a very bad thing . :)
 

I sure hope only the first half of the thread title refers to the player, making the second half of the title refer to the character. If both parts of the thread title refered to the player, well, it would be a very bad thing . :)

I am sending this through the aethernet...
 

I sure hope only the first half of the thread title refers to the player, making the second half of the title refer to the character. If both parts of the thread title refered to the player, well, it would be a very bad thing . :)
According to today's shirt woot, zombies have adapted to Segways. Can the Internets be far behind?

-O
 


Oh, that sounds like a corruption corpse. Did he screw up your melee attacks when you got close to him?

He's not boss-class unless he got some kind of extra build like a warlock class add-on or something, but he does have about 2 levels on the other monsters in that encounter.

He's "boss class" when he's targetting my fighter with spleen-bombs (Ref 10 -- woot!) and it's difficult terrain so i can't get up to him, even if I wanted to take the OAs from the remaining zombies and grave hounds to smoosh his maggot infested ass.

"For Lucilllllllaaaaa......" :thud:
 

Got my copy of Player's Handbook last week. But I have a term paper due a week from now and have vowed to finish the paper before I crack the binding on the book.
 

re

I'm in the same situation as you. Not much interesting playing 4E other than hanging with friends.

And yep. Prep time in 4e is much reduced. You can prep a character or an encounter in minutes.
 

Random aside, inspired by the Rules vs Flavor thread but more appropriate here:

One thing I did like about playing 4E was that as hit points dropped, the scramble to get a healing surge was palpable. My dwarf was knocked down to single digit hit points 3 or 4 times throughout that fight and that meant the warlords (no clerics in the party until my new character showed up) had to make decisions about who to heal, and how. It was an unexpectedly enjoyable aspect of play.

Now, if we could just do something about that whole "encounter power" thing...
 

Random aside, inspired by the Rules vs Flavor thread but more appropriate here:

One thing I did like about playing 4E was that as hit points dropped, the scramble to get a healing surge was palpable. My dwarf was knocked down to single digit hit points 3 or 4 times throughout that fight and that meant the warlords (no clerics in the party until my new character showed up) had to make decisions about who to heal, and how. It was an unexpectedly enjoyable aspect of play.
The Healing Surge Trigger distribution is an important part of the Leaders role. In a way, it is his "mini-game". (Of course, others contribute to it, too, because they have to decide whether to use a potion or second wind, or trust on the leader to heal them in time)

Now, if we could just do something about that whole "encounter power" thing...
Give it time. Eventually people will come up with alternate rules. (There are already some ideas in that regard). ;) But that's definitely a point in favor of a more open GSL that gives other companies the chance to show off alternatives. (I am certain they will always be more involved - see Iron Heroes token mechanic - but that might be a sacrifice you have to be willing to make.)
 

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