And that was the rub: I hadn't had a lot of practice in using my imagination yet.Of course it did. In fact, it supported it better than any current edition does. You just have to figure out what to do with it, and have a DM that's not a dick.
Last year I planned a Tour de D&D. The idea was to play 1st level as Basic, 2nd level as 2e (minus our groups myriad house rules), 3rd level as 3e, 4th as 4e, and finally 5th as 5e, and just convert the characters as best we can. Actually we didn't make it past basic, because I was waiting for the characters to get enough xp to organically make second level before advancing them to the next stage. My mistake (oops). Still, it was educational, and I loved how straightforward and uncomplicated it was.
Yep. ball bearings, torches, etc. All sorts of things a PC could use back then. In fact, IME, when the PCs didn't have a list of abilities or powers, the players tended to be a bit more creative in how they did things. That's all anecdotal of course.
And a MU with a charm person spell was the shizznit in TSR days. Extremely powerful spell. Everyone thought you had to go with magic missile or even sleep. Nope. CP was the most useful and powerful 1st level spell.
I'm mildly surprised that nobody has taken my comment on Page 1 (about using equipment) and observed
that I was almost 40 years younger back in 1980, and therefore a lot less wise / agile-of-the-mind / experienced back then compared to now.
Just refresh the page. It resets the timer.ROFLMAO, I would have clicked laugh with this post but its on timer still![]()
I love 5E but joined another group and playing Classic D&D.
It was so different it wasn't even close to 5E. It was horrible in every possible way.
People Died left and right, like sometimes for almost no reason. I felt like I was in the middle of a warzone.
The 1st level cleric had no spells. He just looked at me and said"Got to prove my faith before my god gives me $%$%$."
I died. Made another character in 3 minutes and then died again.
It was horrible.
There wasn't some huge earth shattering adventure either it was like Monday out on the edge of the wild,near a small town.
For some reason I loved it far more than all my 5E games combined. Crap! Maybe I'm a old schooler at heart! or maybe it's just a thing that will blow over when i never reach 2nd level.
Still, the only thing I didn't like was race as class and the DM had house rules that got rid of that. Though you did need a lot more exp to level as a Elf. Elves must be rare as all get out!
I suspect - and other can correct me if I'm wrong - that where in 1e individual characters died but the party survived, in 5e they all sink or swim together because of all the available healing. In other words, in 5e the tendency is much more toward if you kill one you're probably most of the way to killing them all.