I remembered that I forgot!

The new statblock helps immensely with this problem for me. Sensible groupings are where it's at. (On a totally unrelated note, the PC mortality rate has sharply increased in my games lately for some reason.)

Heck, I even do my PCs in it now!
 

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It can help to make attack routines written out (the way that pit fiends, etc. have sample attack routines.)

Step one, use this ability, then use that ability . . . that sort of thing.
 

Pets & Sidekicks

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