Timeboxer
Explorer
So on Sunday, I was in a game in which my wizard, Lei-Fang, was battling with a hobgoblin mage on top of a ledge, while melee combat happened below her. The warlock had set up a zone of Hunger of Hadar below and around one of the entrances, which was terribly useful for deterring people from entering.
Unfortunately, it also turned out to be horribly bad for me, because I was knocked down off the ledge, and then the mage pulled me into the zone, causing Lei-Fang to drop to -3 instantly. Things were looking grim.
And then, when my turn came around and ended, the GM said, "Roll me a save versus death." And so I rolled -- 19! With the +1 to saving throws from Human Perseverance, that made a 20 -- which meant immediately spending a healing surge, giving me a chance to barrel out of there and heal up. A wonderfully dramatic moment, which totally made the night for me.
How'd this rule go over in your games?
Unfortunately, it also turned out to be horribly bad for me, because I was knocked down off the ledge, and then the mage pulled me into the zone, causing Lei-Fang to drop to -3 instantly. Things were looking grim.
And then, when my turn came around and ended, the GM said, "Roll me a save versus death." And so I rolled -- 19! With the +1 to saving throws from Human Perseverance, that made a 20 -- which meant immediately spending a healing surge, giving me a chance to barrel out of there and heal up. A wonderfully dramatic moment, which totally made the night for me.
How'd this rule go over in your games?