isn't that the panel's job then?Hypothetically, if a panel were created to evaluate whether or not content was "harmful," what does the community feel would be the criteria for that determination?
The criteria isn't as important provided there is transparency to remove arbitrariety out of the equation. If we know the criteria they come up with, the process eventually turns predictable and reliable.Hypothetically, if a panel were created to evaluate whether or not content was "harmful," what does the community feel would be the criteria for that determination?
But if you can remove things they say are wrong...does that just not make it pointless to even have the moral group.The criteria isn't as important provided there is transparency to remove arbitrariety out of the equation. If we know the criteria they come up with, the process eventually turns predictable and reliable.
I was thinking how the morality clause could be made acceptable.
1) Have a third party like the antidefamation league make the call, with the publisher/creator bring given a chance to make their case.Edit: After some arguments, I change this idea to having a panel (with at most one representative of WotC and at least one member of each of the harmed or potentially harmed groups) make that determination.
2) Have it apply to works( not creators), and only to the extent of the actual hateful content. Content deemed hateful can be removed from the work to make it acceptable. Parts not being deemed hateful can still be salvaged
Edit: and lets make this a plus thread. I don't like that clause anymore than you. But for the argument's sake...
Monte Cook's Cypher System Open License has the same rider. So there is examples of this there too.I don't mind the idea of a content/ morality clause.
DriveThruRPG has content guidelines and the ability to report violations, and has removed content for violating its guidelines in the past.
Paizo also has rules for it's Community Content policy, which allows you to use its IP.
that is my experience. Unlike comics or scifi I have found a large amount of TTRPG players are on average pretty empathic.Most gamers are good, decent people.
people in general suck... like on average if I grab 100 people off the street I will get a handful of REALLY good people and at least 1 or two COMPLETE garbage people... but th vast majority will be at least slightly A holesThe vast majority. But there are A-holes in the world.
As much as I agree that there is a small number of bad people... I can't believe that it is less then 2% overall... and like you said at .01% it's thousands.If even 0.1% of gamers is a racist monster, heck let's go with 0.01% of gamers... with tens of millions of D&D players out there that's thousands of bad apples.
correct.The more popular D&D gets, the more likely someone will make a flagrantly racist or offensive 3rd Party product.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.