I wish my group was as cool as this...


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My groups can never remember any NPCs they just call everyone and everything Bob...King Bob, Merchant Bob, Dragon Bob, kingdom of Bob, the Bob people in the town of Bob...it was amussing at first but it saddens me that I put so much work into campaigns including NPC names to make them sound authentic and individual and they seem to take it for granted, then they get pissed if I just wing it and things don't run so smoothly.
 

Razz said:
Man, I wish my players act like that in our games. I think WotC knows the reality of the situation, so they snuck that scenario in there to ~hopefully~ motivate the player's reading the PHB2 to RP more.

The problem with my group and the whole situation in the PHB2 is that it will NEVER be read by my players. Out of 6 people, I am the only one that buys books on a regular basis, and the other player that bought the PHB2 looked through the classes once for the ones he wants to be, and thats it.
 

My players are still new to the game.


Dm(me): You are all standing in front of a tavern, called "The bloody muddy boar" the sun is starting to go down.
Krusk: I check it for traps.
DM: The tavern door?
Krusk: Yeah.
*rolls a 1*
DM: You find a tavern.
*Wizard goes in unharmed
Krusk:I check again.

My players just choose the default name from the PHB. Yep.
 

We're bad with names, usually, but I can't help myself. In the Age of Worms so far we've had:

Blackwall Keep becomes "Fort Moron"

Eligos becomes "Elly Gross" or "That gay wizard we met and his 'manservant'."

The Ulgurstasa is "Chicken-salsa" or "Regurstalsa"

Whatshisname Smallcask is "John Smallberries"

That's half the fun, really.

I'm involved in the game, but to be honest, even I forget half the stuff that's going on ... plot moves quickly in D&D and then you'll have a month of game sessions that are pretty much just beating the stuffing out of monsters. Then, after a month of working and living your life, you come back to the table and ask:

"So ... why is it I just killed this dragon, again? Where are we. Are we in White Plume Mountain ... I'm playing a Barbarian, right?"

--fje
 

Wow! I've been very lucky. Or maybe just picky in selecting players and groups. They have been very good about properly playing their characters. The only weakness has been lousy planning/tactics skills, but usually not in every player at the table.

Man! Even the worse players I have played with were considerably better than the examples here.
 

I've never, EVER, had a group, in 19 years of RPG, that acted like the examples given in the books.

Ever.


Did I mention ever?
 

We play mostly over OpenRPG, so I get a lot of this...

I describe the room. Nobody says (types) anything because they're waiting for someone else to go. I eventually get irritated and say something. Usually, the same person (who is rather self-serving) comes up with something, almost every time, and everyone else follows his lead, which ends up benefitting the self-serving player.

Sometimes, I despise playing online....
 

HeapThaumaturgist said:
We're bad with names, usually, but I can't help myself.

I try to go over names before the game to avoid this. Doesn't really work, specially with a bilingual crew of players. They'll find some way of reducing any name into some kind of slang. Two languages to play with lead to alot of degrading nicknames for the BBEGs.
 

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