IC: Dichotomy's Age of Worms Redux, Part I

"Breth.... NO!" Alexis shouts feebly after Breth.

A quick look to Viktor and Alendar and Alexis makes her way to the alcove.

[sblock=ooc]Alexis will wait for the elevator to come back. Presuming it does' she'll get in[/sblock]
 

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Viktor runs to get in front of Breth to stop him from entering the cylinder. "Wait, let's not get hasty. Maybe we should send Shavora down there first. She is much less likely to be an obvious target, and Boldak will recognize her. Then she can let us know if it's safe to go down there, and what Boldak's situation is. There is no reason to forefit another life if we rush into this."
 

Ignoring Viktor's plea, and reaching the cylinder before Viktor can stop him, Breth enters and the doors slide shut. Just as before, the device sinks into the floor.[sblock=OOC]I'm going to assume that Alexis and Viktor both follow; o3 already said Alexis will.[/sblock]
One by one each of you enters the cylinder, and as you do, the doors close. You feel the enclosure drop somewhat quickly. It stops after 5 or 6 seconds, and the doors slide open. As you each exit what is now obviously an elevator, the doors shut again and the contraption rises back up the shaft. And waiting for you, in no immediate danger, are the companions that came down before you. Breth had apparently caught Boldak in the middle of examining the area.

The walls here are covered in bas-relief images similar to the slender figure upon the sarcophagus lid in the chamber above. Nearly a dozen androgynous, hairless humanoids stand in poses of deference, almost as if they are paying homage to the viewer. Many extend their hands in adoration, their faces awash in adulation. Several of the statues lack hands, heads, or anything else easily hacked off by long-absent tomb robbers.

About fifteen feet to the west, a dark passage extends from an elaborately carved arch. Only a little of this hallway is visible, however, as a large stone block obscures most of the passage.

[sblock=OOC]Init: Breth 15+2=17; Viktor 7+0=7

mn, I gave the wrong cardinal direction to you before. It is because they wrote it incorrectly in the adventure, most likely because the idiots had printed the map with East at the top (because they are MORONS).

The CLW from earlier healed 3 hit points.[/sblock]
 

Breth bursts out of the doorway with his Alchemist's Fire held ready.

"Boldak!

After a quick look around the room, he hastily lowers the flask and sighs. "You're alone! I was worried something might have made you it's lunch. Or was trying to get through all the gristle at least.

"Big rock there. Do you think it's to keep people out or something worse in?"
 

"First things first, my friend," says Boldak to Breth.

He begins to flourish his cloak as he walks toward the wall, but the elevator appears again. After the third time this happens, he appears quite flustered and finally trudges over to the button and presses it without any ado.

Turning back to the others, no matter the result of his experiment, he continues, "Well, I certainly didn't expect that ride. As to your question, I haven't had a chance to look very well. Let me do that."
[sblock=OOC]Search the room for real now, especially the rock (I didn't understand what was meant by that before). Especially see if it was the after effects of a trap, or something of that sort (unusual stonework = +2?) and get what view I can of the passage behind it.[/sblock]
 

As Boldak had already surmised, when he presses a button inset in the wall near the shaft, the elevator comes down. After a few moments, the doors close again, and the elevator rises back up. Surprisingly, the whole contraption seems to only be riding on air. There is now sign of any mechanism whatsoever.

The large stone slab is approximately 8' by 10'. There is a small gap above the slab where one might be able to squeeze through what can been seen of the archway. One would need to climb atop the slab to get a look through. While it is quite large, it is, perhaps, possible for the group to push it over.

As Boldak closely examines the area, his luck has improved. He finds that the slab rests upon a pressure plate. Other than that, the room seems empty.
 



Boldak walks over to his overzealous friend and eases him away from the stone. "I don't think you'll be able to move that by yourself. Besides, there's a preasure plate underneath the stone. If we move it, we will set off whatever the stone is keeping at bay," says the dwarf. "I'd have expected the stone itself to be an already sprung trap, but it appears it awaits its removal in order to spring. Let me see if I can do anything about it; if not, we may need to take another route."

Boldak looks about for something with which to jam the plates and settles upon some of the broken off bits of statue.
[sblock=OOC]DD: 6[/sblock]
 

Boldak attempts to finesse the plate in various ways with what tools he has. On his first attempt he doesn't get his rigging to work. The second time, the dwarf nearly makes it work, but he doesn't quite make it. But, at least, the plate stays secure.
 

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