IC: Dichotomy's Age of Worms Redux, Part III

Kushnak advances to make war once more.

[sblock=ooc]Move up 15' (=30') drawing crossbow. Ready to (drop sword and) cast obscuring myst if #1 uses a ranged attack or casts an "attack" spell. If I can't tell what the spell is, if he casts one, also obscuring myst. Is that too complicated?[/sblock]
 

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"Wonderful!" Eskard exclaims at Erdolliel's shot. He charges into the room.

[sblock=oc]Double move to the cliff, climb if he has movement left. Accelerated Check: -2[/sblock]
 

Bazrim takes aim and fires his wand, but anxiety gets the best of him, and the dwarf shoots the wall right next to himself.

One of the masked guards moves near the edge of the cliff, wielding his longspear in both hands to cause trouble for anyone taking the descent.

Eskard moves to the edge of the cliff, ready to face his foes.

Kushnak gets closer and stares at the mad creature above the flames.

Nethezar gets closer and fires two bolts of force at one of the guards.

The crazed humanoid casts a spell, and Kushnak, unable to discern what it is, quickly reacts protectively. A mist rapidly billows forth covering the area.

[sblock=OOC]Ti told me that he wanted to wait to see what the bad people did. I re-ordered the init.

Because none of you can see beyond 5 feet anymore, the map shows positions at the time the mist was cast.

Bazrim: moves; wands 2, 1! miss
3: double moves
Eskard: double moves (I took the liberty of stopping S there instead of climbing halfway down)
Kushnak: moves; readies
Nethezar: moves; wands 2, 9 damage
1: casts a spell
Spellcraft checks: B 13+; K 7+ (B knows its entropic shield but K doesn't)
Kushnak: ready triggers; casts obscuring mist
1: you can't see if he takes a move action
2: you can't see

Status & Init
Erdolliel: 1 damage
Bazrim: 3 damage
3:
Eskard: 5 damage
Nethezar: 2 damage
Kushnak: 2 damage
1:
2: 9 damage[/sblock]
 

Erdolliel brings the fight forward. [sblock=OC]Double move, sheathing the bow and drawing the longsword.

The first post in the area mentions 10foot climbs at the contours. I was assuming these were climbs up. This post however mentions climbing halfway down. If the climbs are down I will jump (tumble +10) and attack 3. If the climbs are up I will climb as normal.[/sblock]
 

[sblock=OOC]
me said:
Eventually, the passage opens into a wide cavern, where it ends at the top of a short cliff that stands ten feet above the cave floor below. [...]
The fourth perches atop a small stone ledge 10 feet above the fire[...]
I thought that was clear. Is it not?[/sblock]
 



[sblock=oc]I'm stupid. Didn't know it was DOWN! [/sblock]

Eskard jumps down and moves on through the mist.

[sblock=oc]So jump, +5. Move forward until I can hit something, or am out of movement. +9 / 2d6+7[/sblock]
 

Bazrim, starts to stumble his way through the mist, advancing to a strategic position. As he begins to move, a grumbling can be heard about a "Stupid Spell" and something about "Getting Killed"
[sblock=ooc]Move East, East, East then North. should count as 40' of movement[/sblock]
 
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Erdolliel moves forward. As she nimbly jumps down, two spear points flash by her, but they harmlessly rebound off her armor. She strikes hard and true, despite the mist, and tears out the humanoid's throat.

Bazrim, bemoaning the situation, moves forward.

Eskard jumps down and, somewhat shocked, sees through the mist the other humanoid directly in front of him. The half-orc takes a swing, but the mist is just enough to obscure what was otherwise a good view.

Nethezar moves forward and complains, "Kushnak! They don't have EYES!"

Kushnak moves forward, climbing down to the side of his companions.

You neither see nor hear anything from the assumed leader of the group.

The humanoid next to Eskard drops his spear and swings at the half-orc with a morningstar. The blow bounces off of the warrior's armor.

[sblock=OOC]I recall having a discussion with one/some of you regarding sheathing weapons while moving working similarly to drawing them. I THINK the conclusion was that it makes sense and should be allowed. However, in looking at Erdolliel's action, it seems to me that one should not be able to do both. Does that make sense? I'd like to hear input.

Erdolliel: moves, jumps down 7+ success, no damage
2 & 3: AoO, 4+ miss, 7+ miss
Erdolliel: attacks 3, 19+ threat, 18+ crit, miss chance 56, hit, 15 damage, drops
Bazrim: moves
Eskard: jumps down, 14+ success, no damage; attacks 2, 11+, miss chance 3, miss
Nethezar: moves
Kushnak: moves, climb 14+ success (I had to alter your path; I presume it's okay)
1: can't tell
2: drops spear; draws morningstar; attacks S, 13+ miss (he is directly east of S, sorry 'bout the map)

Status & Init
Erdolliel: 1 damage
Bazrim: 3 damage
Eskard: 5 damage
Nethezar: 2 damage
Kushnak: 2 damage
1:
2: 9 damage[/sblock]
 

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