IC: Dichotomy's Age of Worms Redux, Part III

Kushnak's weapon flies at the last lackey and cleaves into his purple robe, dropping him. The cleric hacks into the summoned ape and nearly destroys it with one blow.

Eskard struggles through part of the web and Bazrim's spell makes the warrior even huger than he normally is.

Nethezar flings a spell at the corner near the masked leader, and suddenly no sound fills that area.

The ape hacks into Kushnak, but the wounds are not grave.

The mage, foiled for the moment, steps to the door to the west and opens it.

[sblock=OOC]Kushnak: weapon attacks 4, 19 threat, 4+ no crit, 7 damage, drops; attacks 7, 14+ hit, 22 damage; 5-foot step
Eskard: STR check 17+, moves 10 feet; dodge v 7
Erdolliel: maybe dies... maybe not...
Bazrim: enlarge person on S
Nethezar: casts silence on SE corner of 6's square (note, the door east of 6 is closed, so the emanation doesn't quite go as far as pictured; i'll clarify if you need)
7: full attacks K, 8+ miss, 13+ hit, 19+ hit, 15 damage; 5-foot step
6: moves; opens door

Status & Init
Kushnak: 0 temp hps; 10 damage; longstrider; bull's strength, 30 rounds; magic weapon, 32 rounds; aid, 38 rounds
Eskard: 5 damage; 4 WIS drain; dodge against 7; raging 6 rounds; entangled
Erdolliel: 33 damage; unconscious (oh crap)
Bazrim: 5 damage; mage armor; entangled
Nethezar: 26 damage; entangled
4: 13 damage; unconscious
7:
6:

Party: bless, 29 rounds
Spiritual weapon: 3 rounds
[sblock=JUST FOR ME; DON'T LOOK]6: shield of faith +4 (112 rounds); fox's cunning (21 rounds); mage armor (couple hours); false life 9 hps (hours); shield (51 rounds)
Summon monster: 7, 9 rounds[/sblock][/sblock]
 

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Kushnak attempts to dispatch the ape so he might pursue the last mage.

[sblock=ooc]No PA. +11, 2d6+8. If it drops, move toward 6 through the open door.[/sblock]

[sblock=di]Actually, if I drop the ape, don't follow the mage. move to R and draw my wand on the way.

i.e.

Kushnak rushes after the fleeing mage, but, turning to see that his companion bleeding, stops short and prepares to heal her.[/sblock]
 
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Bazrim makes his move to get out of the web, and make the long treck around.
[sblock=ooc]move south then east, depending no how far he is able to go[/sblock]
 

Kushnak, in his zeal, swings horribly. Fortunately, he is able to connect with his spiritual weapon. The strike sends the summoned ape whence it came.

Eskard makes small progress trying to get out of the web.

Bazrim cannot make any headway.

Nethezar decides not to struggle with the web, and instead takes a moment to heal himself. He looks significantly less close to death.

The masked mage moves through the door, but no report of his actions is noted.

[sblock=OOC]Sorry for my not being clear. Eskard isn't ACTUALLY bigger until B finishes casting right before his turn this round. I don't think it matters much though.

Kushnak: spiritual weapon returns to K and hovers; attacks 7, 2+ miss; (I'm gonna assume here since there's not a ton of places to move that you'll instead use your move action to control the weapon) weapon attacks 7, 16+, SR 17+ success, 8 damage, "drops" it
Eskard: moves, STR 12+
Bazrim: STR 6+ fail, doesn't move
Nethezar: CModW self, 13 hps
6: moves; you can't see/hear

Status & Init
Kushnak: 10 damage; longstrider; bull's strength, 29 rounds; magic weapon, 31 rounds; aid, 37 rounds
Eskard: 5 damage; 4 WIS drain; dodge against 7; raging 6 rounds; entangled; enlarged 40 rounds
Erdolliel: 33 damage; unconscious (oh crap)
Bazrim: 5 damage; mage armor; entangled
Nethezar: 13 damage; entangled
6:

Party: bless, 28 rounds
Spiritual weapon: 2 rounds
[sblock=JUST FOR ME; DON'T LOOK]6: shield of faith +4 (112 rounds); fox's cunning (21 rounds); mage armor (couple hours); false life 9 hps (hours); shield (51 rounds)
Summon monster: 7, 9 rounds[/sblock][/sblock]
 

Bazrim gives out a scream of frustration and trys again to make his move out.
[sblock=ooc]same move attempt as last round, this time using escape artist +3[/sblock]
 
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Kushnak rushes after the fleeing mage, but stops short as he sees Erdolliel bleeding. He quickly attempts to aid her.
[sblock=ooc]Sorry about that. I totally neglected to state what I would do if I didn't drop the thing. Thanks for choosing an intelligent action. I will move to R, drawing my wand, and heal her.[/sblock]
 


Kushnak moves to Erdolliel and administers healing to the elf. Much to his horror, the spell's power goes to waste. She is already dead.

Eskard, still full of rage, finally breaks free of the web.

Bazrim, tries to slip free rather than break the webbing, manages to slip out.

Nethezar fails in his struggle against the web.

Suddenly, a ball of flame explodes near the middle of the web, catching both Kushnak and Nethezar it its flames. When the smoke clears, the webbing is gone, but both clerics are down. It is sheer fortune that Bazrim and Eskard managed to get out before the flames got them as well.

[sblock=OOC]Kushnak: moves while drawing wand; CLW R... R doesn't get up...
Eskard: STR check 16+; moves out of the web (I just sorta picked a non-squeezing spot)
Bazrim: esc art check 17+; moves out
Nethezar: STR check 3+ fail
6: moves; fireball hits N, K, and (very dead) R, ref save N-18+, K-11+, N-13 damage, K- 26 damage; web burns N for 4 damage; all of the web is effectively gone; both K and N drop

Next round
Kushnak: 18%; bleeds; spiritual weapon ends

Status & Init
Kushnak: 37 damage; uncon & dying; longstrider; bull's strength, 27 rounds; magic weapon, 29 rounds; aid, 35 rounds
Eskard: 5 damage; 4 WIS drain; dodge against 6; raging 5 rounds; enlarged 39 rounds
Erdolliel: the jig is up... she's dead Jim
Bazrim: 5 damage; mage armor
Nethezar: 30 damage; uncon
6:

Party: bless, 26 rounds
Spiritual weapon: gone
[sblock=JUST FOR ME; DON'T LOOK]6: shield of faith +4 (112 rounds); fox's cunning (21 rounds); mage armor (couple hours); false life 9 hps (hours); shield (51 rounds)[/sblock][/sblock]
 

Bazrim moves back into the room, while drawing his wand and shouting to Eskard. "Don't let him get away." Bazrim then lets his wand do it's thing.
[sblock=ooc]move W, N, N, N while drawing wand, then wand of MM 6[/sblock]
 

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