Erdolliel shoots from behind Bazrim, but her arrow flies harmlessly into the wall.
Kushnak and Nethezar, both unable to do anything at the moment, wait.
The two humanoids both grab hold of the rope bridge and shake it, trying to knock Eskard off. But the hearty warrior easily keeps his balance.
The half-orc barbarian retaliates, grabbing hold of one of the pair. As he crushes his foe with his bare hands, Eskard steps off the bridge, wrapping his arms around his victim.
Bazrim and Kushnak trade places in the tunnel. The mage fires his
magic missile wand while the cleric shoots from his crossbow. Though the spell can't miss, the crossbow does.

[sblock=OOC]Erdolliel: shoots 3, 6+ miss
Kushnak: delays
2: delays
Nethezar: delays
3: moves next to bridge; begins shaking it
2: stops delaying; also shakes bridge; S ref save, 16+ success
Eskard: grabs 2, touch attack, 16+ hit, grapple checks 12+ v 5+ success, 6 nonlethal damage, moves into 2's square
Bazrim: moves back while drawing wand; wands 3, 8 damage (AGAIN WITH THE 2/4 COMBO)
Kushnak: stops delaying; moves; shoots 3, 9+ miss
1: bleeds
I decided to give Bazrim and Kushnak some wiggle room on switching places, given that Kushnak was delaying specifically for that purpose. I was also generous in allowing Bazrim to wand 3. Really, from where he is now, he can't see (so I'm not gonna let you wand them again from there).
I also reordered initiative to show where we currently are.
To help reduce confusion, I decided to stop being lazy and post the overhead map of the tunnel most of the party is in. On that section of the map, South is up. Sorry... I hope its clear.
The "X" marks the pile of S, 2, and 3 (though 3 is actually next to them, not in the same square).
Status & Init
Erdolliel: 3 damage
Nethezar: 2 damage; delaying
3: 8 damage
2: 6 nonlethal damage; grappling
Eskard: 8 damage; dodge against 2; grappling
Bazrim: 3 damage
Kushnak: 2 damage
1: 18 damage; unconscious & dying[/sblock]