IC: Dichotomy's Age of Worms Redux, Part III

Eskard makes a wild swing at one of the foes around him. This time he doesn't connect.

Bazrim fires another bolt of fire, but still the humanoid doesn't stop.

Erdolliel moves closer to the cleric and mage, while Kushnak moves closer to the action around Eskard.

Nethezar drops his morningstar, moves closer, and fires his wand of magic missile. "I think this may have been not prudent."

The foes around Eskard strike at him again. Two make solid blows. The warrior is started to show serious wounds.

The foe near Nethezar flies into a wild fit of anger. He swings madly at Nethezar, but the cleric's armor manages to deflect the blow.

[sblock=OOC]Eskard: attacks 4, 4+ miss
Bazrim: wands 9, 11+ hit, 11 damage; moves, climb 8+ success (B is only halfway down, 5 feet)
Erdolliel: moves (west, I presume), jumps down, tumble 9+ success, no damage; dodge v 9 (there is no ready; you double moved)
Kushnak: moves; readies
Nethezar: drops morningstar; moves while drawing wand; wands 9, 6 damage
4-6, 8: attack S, 2 hit, 16 damage
9: rages; attacks N, 6+ miss

I guess Erdolliel is 5 feet west of what the map indicates.

Status & Init
Eskard: 31 damage; dodge v 6; aid: 0 temp hps, +1 to hit and saves v fear, 34 rounds
Bazrim: 3 damage
Erdolliel: 1 damage; dodge v 9
Kushnak: 2 damage; readied; bear's endurance, 37 rounds
Nethezar: 2 damage
4:
5: 9 damage
6:
8:
9: 31 damage; raging[/sblock]
 

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Bazrim finishes his climb down the cliff and continues both his physical and verbal assault on the chainmail clad humanoid. "Before you die, will you atleast tell me what the wand I found on your mate's corpse does?"
[sblock=ooc]finish my climb down. If I can see 9 with cover, wand of MM, without cover, wand of scorching ray. If I can't see at all, I will ready to MM him once I can[/sblock]
 


Screaming in a mixture of pain and anger, Eskard lashes out again.

[sblock=oc]Kill#4 again(PA 2): +8 / 2d6+11 If he drops, move over him.[/sblock]
 

Eskard makes another mighty swing, but again meets only air.

Bazrim fires his wand, but the raging foe ignores it.

Erdolliel shoots, but can't get a good enough shot around Nethezar.

Kushnak easily takes off the head of a member of the rabble.

Nethezar looks at the wand in his hand and the morningstar on the ground. The cleric fires his wand at the foe right before him.

The remaining rabble try to bring Eskard down, but they can't get through his armor.

Raging mad, and perhaps swayed by the dwarf's words, the barbarian ignores Nethezar and leaps down next to Bazrim. His greataxe bites painfully into the dwarf, cleaving right through the magical protection.

[sblock=OOC]Eskard: attacks 4, 3+ miss
Bazrim: finishes climbing 19+; wand of MM, 7 damage
Erdolliel: shoots 9, 14+ miss (cover's a bitch)
Kushnak: moves; attacks 8, 19+, 17+ crit, 25 damage, very dead
Nethezar: wands 9, 5 damage
4-6: attacks S, miss
9: moves, jumps down 1+ fail, 5 nonlethal; attacks B, 20! threat, 4+ no crit, 19 damage

Status & Init
Eskard: 31 damage; dodge v 6; aid: 0 temp hps, +1 to hit and saves v fear, 33 rounds
Bazrim: 22 damage
Erdolliel: 1 damage; dodge v 9
Kushnak: 2 damage; readied; bear's endurance, 36 rounds
Nethezar: 2 damage
4:
5: 9 damage
6:
9: 43 damage; 5 nonlethal damage; raging[/sblock]
 


"What! Are you afraid to fight a girl?" Erdolliel yells at the beast trying to goad him away from the wizard.[sblock=oc]Shoot the guy.[/sblock]
 


Eskard hacks down another of the eyeless humanoids. But as the warrior moves over the fallen body, both survivors swing. One manages to connect, and the barbarian begins to grow pale from the loss of blood.

Bazrim, the picture of despiration, fires his wand at the brute's face. Flame explodes. As the light fades, the dwarf sees the burnt form of his predator lying on the ground before him.

Erdolliel swallows her unneeded taunt and quickly moves back to the others still fighting.

Kushnak tries to strike down one of the remaining foes, but the creature's armor manages to absorb the blow.

Nethezar nearly throws himself down the slope to get next to the heavily wounded, but now safe, Bazrim. "Damn dwarf. Boccob watches out for you."

The two remaining humanoids strike at the weakened Eskard. The first misses, but the second brings the warrior to the ground.

[sblock=OOC]worthley emailed me giving his general desire on a course of action, so I'm proceeding with that in mind.

Eskard: attacks 4, 18+ hit, 16 damage, drops; moves
5 & 6: AoOs, 1 hits, 6 damage, disables S
Bazrim: scorching ray wand 9, 16+ hit, 13 damage, drops
Erdolliel: moves, climb 18+ (I'm assuming you'd go back to the others)
Kushnak: attacks 6, 7+ miss
Nethezar: climbs down to B (15+, 18+)
5 & 6: both attack S, 6 hits, 6 damage, drops S

Next Round
Eskard: 7 stabilizes

Status & Init
Eskard: 43 damage; unconscious & stable; dodge v 6; aid: 0 temp hps, +1 to hit and saves v fear, 32 rounds
Bazrim: 22 damage
Erdolliel: 1 damage; dodge v 9
Kushnak: 2 damage; readied; bear's endurance, 37 rounds
Nethezar: 2 damage
5: 9 damage
6:[/sblock]
 

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