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IC: Dichotomy's Age of Worms Redux, Part III

"If what we've been told is right, this should be the last of the scum. Don't be too careful about it, girl."

Kushnak calls on the strength of Kelanen.

[sblock=ooc]Longstrider. Bless. Bull's Strength, in that order.

Me: +3/+3. Not a slow effer.
Else: +1/+0
[/sblock]
 

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[sblock=OOC]
TiCaudata said:
She'll stay ahead of the group at the point where the light changes from normal light to shadowy light.
I'm sorry for not being able to get this moving forward. We've talked about this before. Do you mean for your distance to be based upon when it is shadowy for you (with low-light vision) or for others?

FYI, numbers work really well.[/sblock]
 

"I won't be any more careful than our dwarven friend's legs allow me to be."[sblock=oc]you're right numbers would work really well, like when I am having spotty access and might not be able to go check the srd until 11:30 at night...

She'll be 20 feet ahead of the light source at the line between where it provides normal light and dim light. That assumes that N's weapon has light cast on it, if it has a more powerful version she'll move to 20' ahead of K.[/sblock]
 

A smooth, gray, stone corridor stretches to the north. The stonework here is smooth and expertly crafted, in start contrast to the caves from which you have come.

But it becomes readily apparent that something is wrong. The smell of death and decay hangs in the air, and you can even see blood stains on parts of the walls and floor. While they are not still wet, they don't seem very old either.

[sblock=OOC]North is up. Everyone, except Nethezar, can see all the way to the wall ahead.

Erdolliel's autosearch ability is noted.

Status
Kushnak: 0 damage; longstrider; bull's strength, 40 rounds
Eskard: 2 damage
Bazrim: 2 damage; mage armor
Erdolliel: 0 damage
Nethezar: 0 damage

Party: bless, 39 rounds[/sblock]
 


The group begins moving further into the corridor, turning right at the first opportunity. The bloodstains are present in this hall as well.

Just as Nethezar and Eskard reach the intersection, an incorporeal being emerges from the wall to the north. It has a vaguely humanoid shape, but it is black and looks like something out of a nightmare.

You barely make out what sounds like inane babble from the creature before it immediately sinks back into the north wall.

"Was that an allip?" Nethezar wonders aloud, not nearly as shocked as one might expect. Unfortunately, none in the group is able to answer, as you've never heard of such a thing.

[sblock=OOC]I think worthley is the only one that mentioned a specific route (always going right). If that works for you guys, we can proceed that way.

Gah! Nevermind. In the interest of not wasting more time given Ti's internet access, I'm just gonna go with that plan, since you guys don't get very far before getting interrupted.

I'm not rolling initiative yet. The incorporeal undead essentially gets a surprise round, moves out of the wall, and immediately back in.

X marks the wall from which it came out and went back into.

I'm also ad hoc ruling that you don't have to make saves against its Babble ability right now.

Status
Kushnak: 0 damage; longstrider; bull's strength, 39 rounds
Eskard: 2 damage
Bazrim: 2 damage; mage armor
Erdolliel: 0 damage
Nethezar: 0 damage

Party: bless, 38 rounds[/sblock]
 


"Whatever it was, it was incorporeal, and I don't particularly want it coming up behind us again." Kushnak reverses course and heads up the hall to the north, stopping at the first intersection, then casting magic weapon on his sword.

[sblock=ooc]10' north of S on the map.[/sblock]
 
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"Yes," Nethezar muses. The cleric suddenly adopts a scholarly tone that ill fits the situation at hand. "Incorporeal undead that strives to make people mad. Normal weapons cannot hurt it. Bazrim, use your magic missile wand if we find it."
[sblock=OOC]I'll wait for the other two to decide which way to go before I move us forward.[/sblock]
 

Eskard looks quizically at Nethezar and follows Kushnak.

[sblock=oc]Unless there's objection, Eskard will follow immediately behind Kushnak for the time being. If it's a problem for anyone, he'll stay at the back.[/sblock]
 

Into the Woods

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