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IC: Dichotomy's Age of Worms Redux, Part III


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Erdolliel looks at her blade and then at Nethezar. "Will this blade we found work better on such a creature than magic?

With all the death around, I don't suppose they have recovered from the previous battle."
She then follows the half-orc cleric after the apparition. [sblock=oc]She means the cold iron longsword for the question.

Unless N says that the Cold iron blade will work better, she will move to the square marked as X. If he says cold iron will work better she will sheathe her sword and then draw while moving 30' to 5' N of where S current is.

My post last night was out of line. I could have looked back in the history easily enough, I just went about it the hard way by checking the SRD and then got self-righteously annoyed about it. Sorry about that.[/sblock]
 

"No," Nethezar responds to Erodlliel's query. "Magically enchanted weapons can hurt them, but even such can fail."

The cleric thoughtfully adds, "Didn't Smenk say that it was the Erythnul part of the cult that had killed his 'friends'? This does not comport."

The group hustles forward. As Erdolliel passes the hallway, she realizes, with the blessed keen elven senses, just after passing it that there seems to be a secret door directly east of where Nethezar now stands.

[sblock=OOC]I'm guessing on B's movement.

Kushnak: casts magic weapon

Status
Kushnak: 0 damage; longstrider; bull's strength, 38 rounds; magic weapon, 40 rounds
Eskard: 2 damage
Bazrim: 2 damage; mage armor
Erdolliel: 0 damage
Nethezar: 0 damage

Party: bless, 37 rounds[/sblock]
 

"Is that where it went through the wall? After it then!"

[sblock=ooc]Kushnak keeps on to the north - east - north - just north as much as he can, presumably following Erdolliel. If we were in rounds i'd delay until after her.[/sblock]
 


"Hmm, there are secret doors about here, it doesn't seem to need them though." Erdolliel keeps moving after the thing.[sblock=oc]Move E E N and then keep moving in an effort to double around to the Allip. Basically take W passages if they present themselves, but move N primarily. If a secret door pops up to the W or N that looks like it might help, stop to try to open it.[/sblock]
 


As you press forward, you continue to see evidence of recent fighting, more blood stains, and even some of the walls look a bit charred.

Rounding a corner to enter a mildly open area, you see what appears to be an open door to the northeast, though the corridor's bending obscures it somewhat. An eerie green light seems to come from the door.

[sblock=OOC]I took some great liberty in your movements. I assumed that Erdolliel would not move so fast as to lose N and B. I further assumed that, since K and S are faster than N and B, and they are the warriors of the group, that they would pass N and B.

If that is not okay, or if you'd like me to adjust it in some fashion, let me know.

The X on the map is the open door.

Status
Kushnak: 0 damage; longstrider; bull's strength, 37 rounds; magic weapon, 39 rounds
Eskard: 2 damage
Bazrim: 2 damage; mage armor
Erdolliel: 0 damage
Nethezar: 0 damage

Party: bless, 36 rounds[/sblock]
 



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