(IC) Dog Days of Doom!

Mystic Emporium
Zombie: HP: 15 ;AC 8
Zombie: HP: 15 ;AC 8
Anson attacks with deft hands and the zombie's insides fall to the floor but it doesn't go down until Max hits it. There's a flash of light that disconnects it from whatever dark energy is animating it and it dies. One left.
 

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Level 2 Chaotic Good Cleric of Corellon
AC18 Passive Perception 15
HP 12/15 HD 2/2
SSdc13 Slots 2/3
CD 2/2

Mystic Emporium
Deirdre entered the room quickly, followed by the others. She immediately perceived another undead behind a screen. Trusting her companions would take care of the one by the door, she strode around the screen and struck quickly, channeling Corellon's radiant power through her sword arm.

OOC: ISince we have surprise and don't need to worry about opportunity attacks, Deirdre will move around the screen to engage the other zombie.
True Strike with longsword, radiant damage: 1D20+5 = [18]+5 = 23
1D8+3 = [8]+3 = 11
Max damage, woot
 

AC 16
HP: 19/22
Passive Perception: 13
Passive Insight: 11
HD: 2/2

The Holy Hammer
Havoc swings at the zombie hitting the ribcage. Unfortunately for him, slick clothing and dead skin rip off, without any effect on the zombie.

He moves past the walking dead wedging himself between the wall and the table so that zombie can only move into the area Stratus and he can attack.

neurotic: D20 + 5;D8 + 3#havocattackvszombie → 7; 9(2 + 5);(6 + 3)#Havoc attack vs zombie Havoc misses the zombie - so a fighter can sneak in armor, but cannot hit unarmored zombie :D - also, I noticed that when the attack roll is high, damage is low, and vice versa...rollers = evil
 

Holy Hammer
Combat Round 1
Zombie 1 : HP: 5 ;AC 8
Zombie 2: HP: 15 ;AC 8
Carson: HP: 50; AC: 13
The zombie lashes out at Stratus but misses horribly, then you hear footsteps from above as another zombie shambles forward towards the stairs and swings at Havoc but he turns the blow aside.

An entire round of missing. sad.

@Snarf Zagyg you missed your first round to attack, feel free to attack twice.


The Mystic Emporium
Zombie: HP: 15 ;AC 8
Zombie: HP: 4 ;AC 8

The last zombie shies away from the cleric of light but then lashes out at her, grasping at the fleshy parts of her neck.

 

Holy Hammer
Combat Round 1
Zombie 1 : HP: 5 ;AC 8
Zombie 2: HP: 15 ;AC 8
Carson: HP: 50; AC: 13

Reminder: Caer can attack twice since you missed a chance to attack round 1. Nobody got hit last round.
weapon shop4.jpg





The Mystic Emporium
Zombie: HP: 15 ;AC 8
Zombie: HP: 4 ;AC 8

Reminder: Deidre was hit for 6 damage in my last post

magic shop 2.jpg
 

AC16 Passive Perception 17
HP 19/20 HD 2/2
SSdc13 Slots 2/2
Hunters 1/2 Healing 1/1 Teleport 1/2

Caer's sees the large mound of viscera and metal heading toward him and readies the boneshield to deflect his advance, while swinging the Blackstaff powerfully ... only to see it miss. Caer manages to hold off the horror, but the brief loss of balance means that the next swing of the Blackstaff does not land with any impact.

This is the wages of civilization. Death.

OOC:

First Swing: 1D20+5 = [5]+5 = 10

Second Swing: 1D20+5 = [5]+5 = 10

Huh. Oh well.

@TaranTheWanderer - it didn't matter here, but if it's been more than an hour (it's all time-y wimey) I used a bonus action to cast Hunter's Mark and will update minisheet accordingly on next round. If not, it's still active and bonus action was used to move target.
 


Level 2 Chaotic Good Cleric of Corellon
AC18 Passive Perception 15
HP 6/15 HD 2/2
SSdc13 Slots 2/3
CD 2/2

Mystic Emporium
Deirdre gasped as the zombie's putrid nails clawed deep into her neck. Oozing with blood, she turned pain into fury and stabbed back at the undead, sinking her blade deep into its chest.

OOC:
True Strike with longsword, radiant damage: 1D20+5 = [16]+5 = 21
1D8+3 = [5]+3 = 8
Good news is that should end it. Bad news is Deirdre is looking pretty bad now - might need to use a precious spell slot.
 


AC: 16
HP: 20/20
HD (1d10+2): 2/2
Passives. Perception: 11, Insight 13, Investigation: 10
Cloud’s Jaunt: 2/2
Divine Smite (w/o Slot): 1/1
Lay on Hands: 10/10
Spell Slots (L1): 1/1
Healer’s Kit: 5/10
Holy Water: 1/2

Stratus hacked the first zombie down and then moved toward the one on the stairs.

OOC: He'll circle around that one to "flank" (I don't expect any bonus, I just like the teamwork) with Havok. He hit AC9 for 10 damage.
 

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