[IC] Eberron: The Plumbers

mips42

Adventurer
DePoe slides through the crowd, deftly dodging the Ruffians. Calmly, at the thugs "Move. watch business."
OOC: If possible, grab Ogham and pull him along to the lightning rail [19]+1=20 Strength check. Otherwise, attack the ruffian next to him Shortsword [20]+5=25 to hit (CRIT!) [9]+3=12 regular slashing damage +6 Sneak attack if applicable.
 

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KahlessNestor

Adventurer
Lower Tavick’s Landing
Far, 28 Rhaan, YK 998 (Early autumn)/1400
Weather: Temperature normal for the season (cool), no wind, light rain (outside the towers)
Round 2

Korra rushed past one of the bandits, who managed to slip his scimitar just past her shield and score a line along her side. (hit 19, 6 slashing damage) Korra did manage to leap onto the slowly moving lightning rail, landing in one of the doorways and grasping a handhold.

Alara got down the stairs and paused, unleashing a cacophony of sound as she slammed a spell into two of the bandits. They were flung ten feet away and hit the terminal floor hard, unmoving.

Rotom rushed after Korra, dashing past the bandit as he slashed at the half orc. She tried to jump on the lightning rail as well, but missed the platform and bounced off the side of the car painfully and landed on her back on the platform. (5 bludgeoning damage)

DePoe turned and stuck his shortsword into one of the ruffians threatening him, clearing more space for his friends to get on the lightning rail.

But the thugs were intent on stopping the Plumbers. One of them ran up to Alara, swinging his scimitar, but the mage managed to duck and evade it. (7 to hit)

Another bandit stepped up to Ogham, cutting at the warforged, which Ogham deflected. (14 to hit)

The last bandit moved to take advantage of the prone Rotom, only just managing to hit her and put the poor kobold out of her misery. (18 to hit, 5 slashing damage, unconscious)

ROUND 2 PLAYERS ARE UP!

Terminal Station R2.png

@JustinCase
@jmucchiello
@mfloyd3
@Leatherhead
@mips42

Prevent Garra’s escape on the lightning rail.

Alara (+1) AC 11 HP 9/9 PP 12 DC 13
Ogham (+1) AC 15 HP 11/11 PP 15
Korra (+1) AC 18 HP 7/14 PP 13 Darkvision, healing potion
Rotom (+2) AC 18 HP 0/10 PP 9 Darkvision, shield, prone, unconscious
DePoe (+8) AC 14 HP 10/10 PP 11 Alert, healing potion

Bandit 1 (+1) AC 12 HP 11/11 PP 10
Bandit 2 (+1) AC 12 HP 11/11 PP 10
Bandit 3 (+1) AC 12 HP 11/11 PP 10
Bandit 4 (+1) AC 12 HP 11/11 PP 10
Bandit 5 (+1) AC 12 HP 11/11 PP 10
Bandit 6 (+1) AC 12 HP 11/11 PP 10

Initiative
Party Ave: 14.8

Alara 4
Ogham 18
Korra 17
Rotom 21
DePoe 14

Enemy Ave: 11.5
Bandit 1 16
Bandit 2 6
Bandit 3 10
Bandit 4 9
Bandit 5 20
Bandit 6 8

107 gp (Party)
16 gp, 8 sp, banded agate (10 gp) (Rotom)
18 cp (DePoe)
1 unicorn-shaped feather token for each character: When you fall at least 20 feet while the token is on your person, you descend 60 feet per round and take no damage from falling. The token’s magic is expended after you land, whereupon the disk becomes nonmagical.
 

JustinCase

the magical equivalent to the number zero
Seeing Korra already on the train, Ogham ignores the thug by his side and runs up to the moving vehicle. He jumps, grabs at a door, a handhold, anything to get on.

His hand slips on the door handle, and there is nothing else to hold onto. The warforged falls heavily on the platform.

 

mfloyd3

Explorer
Seeing Ogham topple to the ground, Alara pushed herself away from the scimitar-wielding brigand, moving to the edge of the platform beside the warforged. She loosed a bolt of fire at the nearest bandit.

OOC:
Move to stand 1W of Depoe - this will invoke an attack of opportunity from the guy trying to kill her. If she makes it to stand next to Depoe, she'll send a fire bolt at Bandit 2.

Alara Fire bolt at Thug 2: 1D20+5 = [14]+5 = 19


Alara damage roll for Thug 2: 1D10 = [8] = 8
 

Korra
AC: 18; HP: 7/14; HD: 1/1; Passive Per/Inv: 13/9 Darkvision - Relentless Endurance gone

Korra reaches out and tries to grab Rotom as the train passes. (No idea if a roll is needed). Should be automatic with a opportunity attack from bandit5. Rotom should also be light enough that she can still use her shield against the attack.)
 

KahlessNestor

Adventurer
Lower Tavick’s Landing
Far, 28 Rhaan, YK 998 (Early autumn)/1400
Weather: Temperature normal for the season (cool), no wind, light rain (outside the towers)
Round 3

The bandit Ogham ignored took a slice out of the warforged with his scimitar (crit 23, 5 slashing damage). It distracted the warforged enough as he tried to jump on the moving lightning rail that Ogham missed and fell prone and unconscious on the platform. (6 fall damage).

Alara moved away from one of the Daask thugs and got a scimitar in the back for it. (17 to hit, 2 slashing damage). She managed to link up with DePoe and shot a firebolt at a Daask operative.

Korra managed to pull Rotom onto the lightning rail beside her. (Rotom 1 successful death save).

DePoe dodges as one of the Daask agents rushes up to slash at him with his scimitar, and the bandit fails to connect. (6 to hit with disadvantage)

The Daask thug Alara had lit on fire is still patting himself out as he rushes to slash at her, connecting solidly (19 to hit, 6 slashing damage).

The last remaining Daask man rushed Korra on the lightning rail and tried to hit her, but she knocked his blade away with her shield. (14 to hit).

PLAYERS ARE UP!

Terminal Station R3.png

@JustinCase
@jmucchiello
@mfloyd3
@Leatherhead
@mips42

Prevent Garra’s escape on the lightning rail.

Alara (+1) AC 11 HP 7/9 PP 12 DC 13
Ogham (+1) AC 15 HP 0/11 PP 15 Unconscious, prone
Korra (+1) AC 18 HP 7/14 PP 13 Darkvision, healing potion
Rotom (+2) AC 18 HP 0/10 PP 9 Darkvision, shield, prone, unconscious, death save 1S 0F
DePoe (+8) AC 14 HP 10/10 PP 11 Alert, healing potion, Dodges

Bandit 1 (+1) AC 12 HP 11/11 PP 10
Bandit 2 (+1) AC 12 HP 3/11 PP 10
Bandit 3 (+1) AC 12 HP 11/11 PP 10
Bandit 4 (+1) AC 12 HP 11/11 PP 10
Bandit 5 (+1) AC 12 HP 11/11 PP 10
Bandit 6 (+1) AC 12 HP 11/11 PP 10

Initiative
Party Ave: 14.8

Alara 4
Ogham 18
Korra 17
Rotom 21
DePoe 14

Enemy Ave: 11.5
Bandit 1 16
Bandit 2 6
Bandit 3 10
Bandit 4 9
Bandit 5 20
Bandit 6 8

107 gp (Party)
16 gp, 8 sp, banded agate (10 gp) (Rotom)
18 cp (DePoe)
1 unicorn-shaped feather token for each character: When you fall at least 20 feet while the token is on your person, you descend 60 feet per round and take no damage from falling. The token’s magic is expended after you land, whereupon the disk becomes nonmagical.
 

JustinCase

the magical equivalent to the number zero
Ogham falls unconscious to the platform.

The sound of the train moving, the hustle of people rushing by, the clanks of heated fights; these all fade into the background for the warforged. But there is a sound, a single, soft singing between it all, and this becomes amplified in his semi-robotic head.

The song of a bird.

Melodic, full of life, of vigor and a bit of concern. As if this tiny bird, somewhere above the train station, is going about its life chasing off competition and wooing potential partners, and is suddenly noticing an old friend lying on his back on the platform.

The song is amplified by chanting of old druids, somewhere within the glowing amulet deep inside Oghams chest, and the warforged abruptly opens his eyes again.

From where he is lying, he can see the solitary bird flying high above the station, singing once more before flying off to somewhere between the city towers.

On instinct, Ogham powers up the primal magic within and, not bothering to get up, creates a fire underneath the feet of the bandit standing next to him.

OOC: Death save: 1D20 = [20] = 20 :)

PHB said:
Rolling 1 or 20. When you make a death saving throw and roll a 1 on the d20, it counts as two failures. If you roll a 20 on the d20, you regain 1 hit point.
If damage reduces you to 0 hit points and fails to kill you, you fall unconscious (see appendix A). This unconsciousness ends if you regain any hit points.

So Ogham is back to 1 hp, and if I understand correctly can act this round. In that case, he'll cast the Create Bonfire cantrip on the square directly to his North (the one with the bandit). That bandit must make a Dex ST of DC13 or take 6 fire damage.
 



mfloyd3

Explorer
OOC:
How fast is the train moving? Is it possible for Alara to leap onto the train, then run back along it to the car behind and try to grab Ogham as it goes by? Or is the train already moving too fast for that?

Also, I think Alara is actually at 1 HP with the second attack from a scimitar.
 

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