[IC] JM's A Bit of Trouble (Book 2)


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ArwensDaughter

Adventurer
Seething with righteous rage at the sight of the prisoners being attacked, Surina runs forward into the fray. As she does so, she yells "They are about to release the wolves. Hurry!"

OOC: Sorry, was thinking Everett was before kobolds in initiative order. Surina will use the dash action, heading toward K5 & K6. I believe she can get to Q32 doing so
 

Zadolix kills the kobold near the pit and rushes forward.

Swithun rushes forward toward the pair of kobolds and kills one (k5) of them.

Perin manages to kill the lizardman holding the door.

Everett rushes to Valdral's side and administers a healing potion.

Surina rushes toward the approaching kobolds

Valdral wakes up from having just beein unconscious.

K6 sees the party rushing at him and stabs the first one to get there, Swithun, just barely missing.
shortsword against Swithun: 1d20+2 15 1d6+2 5

From the large southern tent, a lizardman (L4) steps out carrying a trident. He bellows at the other lizardmen to stop messing with the prisoners. Then he rushes at Surina missing with both his trident and his bite.
trident and bite at Surina: 2#1d20+5 10 15 1d8+5 7 1d6+3 4

The lizardman (L8) at the cart disengages from his fight with the prisoner and heads to the battle.

The lizardman (L3) at the kennel opens the kennel door and yells attack (in draconic) to the wolves. The two wolves rush out of the kennel and start barking at the prisoners on the cart. L8 also commands the wolves to attack and points at the party. L3 and L8 have an argument about how it was the kobolds who trained the wolves and they seem to not be listening.

Two injured lizardmen (L1, L2), presumably from the Leed's Inn fight are walking up the ramp to the pit.

Zadolix attacks the remaining kobold, killing it.

Enemies
L3 25/27 (unarmed)
L4 35/35 (trident)
L8 23/27 (javelin)
L1 5/24 (unarmed, known to use magic)
L2 11/24 (unarmed, known to use magic)
w1 11/11
w2 11/11​
crazy prisoner -6/??
Everett - 6 - 12/12
Surina - 4 - 9/20
Zadolix - 3 - 18/23 (surge used)
Valdral - 20 - 6/20 (prone)
Swithun - 19 - 12/24 (has inspiration)
Perin - 14 - 9/20

LizardCamp.png
 
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FitzTheRuke

Legend
Realising that things were getting desperate and wanting to end this as quickly as possible, Swithun threw everything he had into ridding himself of the Lizardfolk who was blocking his way to the prison gates.

OOC: Spending Inspiration for Advantage: [roll0] or [roll1] for [roll2] vs L8.
 



ArwensDaughter

Adventurer
Surina took a deep breath, grounding herself in the power of the family. Having done so, she cried out "I am the vengeance of Essembri!" and swung her sword at the lizardfolk in front of her.

OOC: Casting Thunderous Smite (2d6 extra thunder damage on first hit after casting, target must make a DC 13 strength save or be pushed 10 feet away and knocked prone). Using inspiration to get advantage on attack roll.
attack: [roll0] or [roll1] slashing damage: [roll2] plus thunder damage: [roll3]. If critical, additional damage: slashing: [roll4] plus thunder: [roll5]

If the lizard folk in front of her is pushed away from her, she will head toward the gate on the prison pen, avoiding getting within melee range of L8. By my count, she can get to M29 doing so, if she goes straight up to N32 and then diagonally to M31 and then on to M29
 

Everett kills the two lizardmen sorcerers (L1 & L2) with a hardy burning hands spell. (L1 saved but that didn't help him.)

Surina shouts her oath and the gods listen. The lizardman (L4) with the large trident goes flying backward.

Swithun takes a good hack the lizardman (L8) in the middle of the yard. With a deep inhale he feels better as well.

Enemies
L3 25/27 (unarmed)
L4 25/35 (trident, prone)
L8 13/27 (javelin)
[-]L1 0/24 (unarmed, known to use magic)[/-]
[-]L2 0/24 (unarmed, known to use magic)[/-]
w1 11/11
w2 11/11​
crazy prisoner -6/??
Everett - - 12/12
Surina - - 9/20
Zadolix - - 18/23 (surge used)
Valdral - - 6/20 (prone)
Swithun - - 17/24
Perin - - 9/20

Valdral and Perin yet to act.
 

TallIan

Explorer
Perin

Perin watches the fight unfolding before him, seeing Surina knocking one of them back and down Perin siezes an opportunity. Rushing up he drops his crossbow and swings his shortsword down to into the prone form of the Lizarman.

[SBLOCK=Actions and Rolls]
Bonus Action: Move HM to L4
Move: to Q34
Action: Attack and damage on L4: 2d20k1+4 24 1d6+1d6+6 11
Crit damage: Attack and damage on L4: 2d6 2 Man that's disappointing :( [/SBLOCK]

[SBLOCK=Mini Stats]
AC: 15
Initiative: +2 (Roll With Advantage)
HP: 9/20 HD: 2/2d10

Offense:
ShortSword: +4 5ft 1d6+4 Finesse Light
Crossbow: +4 80/320 1d8+2

Spellcasting 1/2 Level 1: Hunters Mark; Absorb Elements
Concentration: Hunters Mark

Bolts: 32[/SBLOCK]
 

eayres33

Explorer
Valdral gets up and dusts himself off as he stumbles towards the lizard men his companions are fighting. “These scaled monsters are tough,” he says to no one in particular as he calls force a flash of flame.

OOC:
Valdral gets up using half his movement and then moves to Y32. He casts sacred flame on L4 DC 13 dex saving throw or he takes Sacred Flame Damage: 1d8 8
 

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