doghead
thotd
Moment Two, Herr Borne's path, The Netherworld
The ground falls away slightly as the track departs the portal and enters the valley. The ground is rough and broken, mostly rock and hard dirt strewn with loose rocks and boulders. The footing is treacherous enough to require those on the move to pay attention to what they are doing. The track zigs and zags as it works its way through the valley and up the far side.
Small clusters of rough spiky bushes crowd in on either side of the path forcing it to twist and wind its way between them. The way between the bushes remains unobstructed but the tough spiky branches seem to be reaching towards the open corridor. They snag clothes, tear at bare skin with brutal thorns, batter exposed limbs. Despite their spindly branches and sparse spiky foliage, their interiors seem draped in shade, as if they have gathered up the surrounding shadows and wrapped them up within their branches.
A low discordant hum lurks in among the crunch of boots on hard ground, the clatter of stones dislodged and the small clinks of hard item against like. Elusive when listened for, it snatches your thoughts as soon as you stop pay attention, snagging in the corners of the mind like burrs in a woollen cloak.
[sblock=OOC]Summary
* Bayar - 1 Nonlethal damage
* Eban - 1 Nonlethal damage
* Libros - 1 Dex damage
Everyone please make another Reflex and Willpower Save.
The first number is a to hit roll, the second is the resulting damage if the characters are 'hit' by the branches.
* Bayar - 3/2
* Eban - 11/5
* Jan - 6/2
* Libros - 18/3
* Thuan - 9/5
* Ullara - 3/2 (woodland stride does not seem to have any effect. Despite their appearance, these are not plants in the sense Ullara is familiar with)
* Bran - 4/5[/sblock]
The ground falls away slightly as the track departs the portal and enters the valley. The ground is rough and broken, mostly rock and hard dirt strewn with loose rocks and boulders. The footing is treacherous enough to require those on the move to pay attention to what they are doing. The track zigs and zags as it works its way through the valley and up the far side.
Small clusters of rough spiky bushes crowd in on either side of the path forcing it to twist and wind its way between them. The way between the bushes remains unobstructed but the tough spiky branches seem to be reaching towards the open corridor. They snag clothes, tear at bare skin with brutal thorns, batter exposed limbs. Despite their spindly branches and sparse spiky foliage, their interiors seem draped in shade, as if they have gathered up the surrounding shadows and wrapped them up within their branches.
A low discordant hum lurks in among the crunch of boots on hard ground, the clatter of stones dislodged and the small clinks of hard item against like. Elusive when listened for, it snatches your thoughts as soon as you stop pay attention, snagging in the corners of the mind like burrs in a woollen cloak.
[sblock=OOC]Summary
* Bayar - 1 Nonlethal damage
* Eban - 1 Nonlethal damage
* Libros - 1 Dex damage
Everyone please make another Reflex and Willpower Save.
The first number is a to hit roll, the second is the resulting damage if the characters are 'hit' by the branches.
* Bayar - 3/2
* Eban - 11/5
* Jan - 6/2
* Libros - 18/3
* Thuan - 9/5
* Ullara - 3/2 (woodland stride does not seem to have any effect. Despite their appearance, these are not plants in the sense Ullara is familiar with)
* Bran - 4/5[/sblock]
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