The Northlook
Cousin Ottar exchanges a glance to Mak, whistling. It's clear Ottar has come out the game's winner, but only by a talon's width.
"Indeed," chuckles Thidrik, watching Jack's final pool from the pot bringing the fairy's hoard back to 50 silvers - exactly what he started with.
"Well played, Jack Everfrosty. Much ventured, nothing lost. A good play, by any mercenary's standard."
With neither god flights nor triplet flights, those with allied flights (all evil or all good dragons) get to take silver equal to the strength of their highest card. Thidrik shuffles 10 silvers from the pot to his hoard, with a rueful grin,
"It scarcely makes up for the attacks you all made against me. Well cousins, we know who buys the next round!"
Rudolf slips 5 silvers back into his hoard thanks to his flight of chromatic dragons, minimizing his losses. This brings the ending pot to 166 silver pieces, which Ottar greedily collects.
"My thanks, fearless leader, for the nimble thread - it shall adorn my sword in battles to come. And for the fey bracelet, Jack! It will remind me to watch for your Tiamat play in the future." Several rough chuckles come from the mercenaries who all find their purses lighter. Waving to Scramsax the barkeep, Ottar orders a round of ales for the other gamblers now that the game of Three Dragon Ante has come to its end. They raise their mugs to meet Jack's toast, offering an Illuskan cheers,
"Skalte!"
GM: | Mak ended up losing 32 sp (hoard of 50 to start, at 18 to end). And Jack somehow ended up with a hoard of 50 sp at the end, so no losses for him save for the bracelet. Each of you can roll a DC 10 Insight check (no negative consequences) to learn something about one of the other players or the company of mercenaries in general – e.g. Thidrik's flaw/ideal/bond, their overall morale, even one of Jack's traits, etc. If you roll, let me know what you want to learn. | |
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Those of you making your way back to The Northlook witness ribbons of green, teal, and purple illuminating the northern sky, barely visible with the heavy snow-laden clouds. The aurora begins in the west then creeps eastward as if trailing behind a single point traversing the night sky.
Within the taproom of The Northlook inn & tavern, the changing hue of the light causes a quieting and murmurs of "the Frostmaiden's hour." The minstrel, seeing the flagging morale causing folks to close off their tabs, takes to the stage, his boot stamping on the worn wood, tuning up the lute before belting into a fisherman's jig...
"Bite the nets, oh, bite the nets,
The fishers of Targos'll not catch me yet.
I've a fin, and I've a mind,
To give- them- all- a piece of mine.
Oh-HO! Don't cross the lines, my fisher friends,
Cause who knows where that trouble ends?
Our sons and daughters must make amends
For the stubbornness of older men! Hah!
Bite the nets, oh bite the nets,
The fishers of Caer-Konig'll not catch me yet.
I'm a knuckledhead who knows how to rhyme,
And I'll tell- them- all- they're out of time.
Oh-HO! Don't fight on the water, my fisher kin,
Cause Dorim Lugar that were the end o' him,
Our loved ones must bear the toll
Of the knucklehead trout who ate me whole!"