[IC] Shamutani Hills - psi/gng

Bendyn

Bendyn is content to let the bandit flee, he turns his horse in a tight circle looking for any further combatants on which to unlease his attack.
 

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Casparan

Casparan is also glad to be rid of their attackers. Aside from being at a disadvantage, it kept them from their mission.

"What of the others?" he asks Bendyn. "Are they hurt badly?"
 

Bendyn Human Fighter/Psion

"I haven't seen our guide, and both our companions went down hard. I fear we may have lost them." He continues to look for more bandits. "I took a scratch, but I'm okay. I thought you were done for too. How badly are you hurt."
 

November 13, in the clearing.

Scotley said:
Bendyn is content to let the bandit flee, he turns his horse in a tight circle looking for any further combatants on which to unlease his attack.

The bandit atop the cliff with the bow seems to have taken to his heels like his friend. The only bandit remaining is crouched over the leader in the center of the field and is busily cutting away the fallen man's pouch. A moment later he has it in hand and sets off running towards the woods to the north.

Bendyn could probably catch him if he wants.

Erik and Lirithan are indeed dead. Very much so you will find when you check.

Casparen collects his horse and walks back into the clearing. Over by where they entered, he spots one of the bandits, the one Bendyn first struck down, trying to slip away to the south.

OOC: Let them go? No? See below. [SBLOCK]Both bandits do their best to run if chased. Neither poses little problem and are rounded up or killed easily enough if you wish. Let me know.[/SBLOCK]
 

Casparan

"Let them go," Casparan says bitterly, massaging the wound in his shoulder. "This has cost us enough time. And blood," he adds, looking at the bodies of Erik and Lirithan.

"What now, Bendyn?" he asks. "Do we press on and try to find our way through these hills? I do not want to abandon our quest, but our guide seems to be missing. Pehaps waylaid by these same bandits."
 

Bendyn

"We should really question one of these fellows in case our guide is tied up somewhere." With that he rides after the bandit robbing his own fallen leader. "No honor among thieves." He uses his lance pommel first like an oversized polo mallet to knock the fleeing bandit down.
 


November 13, in the clearing.

The bandit manges to elude Bendyn for a while, running around like a rabbit. Benbdyn is starting to think about using the pointy end when he sees Casparan moving up. Bendyn wheels around and herds the bandit into Casparan's path. A short while later, you have stripped of his him trussed up.

Appart from the dead bandit leader, there are no more bandits in sight, although there is the one that Bendyn first attacked, creeping away to south somewhere. He probably hasn't got very far.

Fortunately, nor have Erik and Lirithan's ponies. They stand close by each other, in the north east of the clearing, contentedly cropping the grass.

It all seems quiet.
 

Bendyn

Bendyn starts the questioning of their prisoner. "What is your name? There was another of our number a guide named Caleb, where is he?"
 

November 13, in the clearing

The bandit is uncooperative at first, but slowly the two of you manage to wear him down, and you learn the following.

* The bandits all live on a farmstead a few miles form here. The farm itself is a few miles from the village of Cantopanti, tucked away in the hills.
* Hoodle is the ring leader. You do what he says or suffer a beating and a few nights out in the shed with the pigs. The bandit obviously wishes you you to believe that he didn't really have a lot of choice. Which may or may not be true.
* It seems that they were expecting you to come this way. Hoodle gathered them all together earlier (after you had left the town it would seem) and headed here.
* You get the impression that they have done this before, although the bandit won't admit as much outright.

In the pouch the bandit took from Hoddle you find some coins and three potions.
 

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