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[IC] The Protectors of Greensfen (Part II)

"I think we've learned all we can here. At least, I can see no obvious leads that needs must be looked after mimediately. Lets take the man up on his offer for a place to sleep. A new dawn and fresh minds will perhaps bring similar insights and ideas into our predicament"


Though Rellek had a mind to agree, with the Bard, he didn't want to pass up the opportunity to find out more.

Friends I suggest that once we decamp, to that which has been offered we should scout out. |For though I have a mind to agree with the thought of resting. Yet we must be vigilent. Our enemies clearly have eyes here that they were able to locate us so quickly and the means to move into the town swiftly. I fear that we might find our rest, once again disturbed, should we not take appropriate precautions.
 

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Karis nods grimly. "You guys go ahead. Rellek and I will follow stealthily, to see if anyone else tries to follow us. Try not to get hurt without us, please?"
 

The bartender hands Blay a large bronze key on a bronze ring, worn with age, and gives you reasonably clear directions on how to get to the house. "Good luck. Oh, and I recommend you don't eat anything you find in the house." The bartender gives a curt nod, and walks away.

OOC: Unless there is anything more to do in the bar, we now drop into two parallel skill challenges - one for Karis and Rellek stealthing about (4 successes before 2 failures), and one for the rest of the party, attempting to find the house and remain inconspicuous (6 successes before 3 failures). Please use one skill per round - any skill that you can reasonably argue applies (Stealth, Streetwise, Bluff, and Perception come to mind). Once you succeed with a given skill twice, you may not use it again.
 

[sblock=OOC]What's the DC for the challenges? And Joshua is not good at this kind of thing. Apart from Perception at +7 his other skills are very sub-par. He might just be better using Aid Another to help other people's scores.[/sblock]
 

Rellek wasn't sure about splitting up, but there options were limited.

Lead on friend Karis, he said quietly so only she could here, drawing his cloack around him discreatly as he followed her lead as unobtrusively as possible.

ok I assume we are getting out in steal mode and then doing perception and insight checks? If I'm wrong let me know.

But I rolled for steal and got 25, though don't know the difficult rating.
 

Karis lets the main party get nearly out of sight before following, flitting through the lengthening shadows like an Elven ghost, and watching for anyone else who might be similarly inclined.

ooc: stealth 27
 

Blay, Kraegyn amd Joshua are up.

Karis and Rellek seem to vanish from the night as the party makes its way to the bartender's mother's house. There are a fair number of people still about on the streets, with many races are represented.

OOC: The skill challenge is DC 16, and you may use aid another.

Karis and Rellek: 2 successes/0 failures
Rest of Party: 0 successes/0 failures
 

Joshua stared around at the folk on the street uncertain if or when another attack would come. He stood ready to point out any possible threats to Blay or Kraegyn

[sblock=OOC]I rolled a straight D20 on IC for whatever you think. I thought it would serve for Aid Another at least. Roll Lookup [/sblock]
 

"Well boys, the best way to get noticed after leaving a pub is to walk home with a guarded and hunted look about you!" Proclaims Blay, louder, perhaps, than strictly necessary, believing the tone of voice and mood of the speaker are more likely to be noticed by the casual observer than the content of the speech. "So, let us be inconspicuous!"

Adopting a stumbling gait, slurring his speech slightly, and leaning a bit on the oversized dragonborn walking with him, Blay begins to sing.

"The Trooper that mounts the war horse
And Lovers that Courts for a Wife,
Good Faith they are both at a loss,
Were it not for the Liquor of Life:
It makes them couragious and stout,
Their Hearts in Jockeller vain,
And tho we Drink briskly about,
We'll never be Drunk again!


Some Men that are commonly Drunk;
Will often fall out with their Friends,
And others will Troop to a Punk,
Where Money they wistfully spend ;
Which they have reason so to prize,
Because it is hard to obtain,
Boys let us be merry and wise,
And never be Drunk again!
"

He urges Joshua to act likewise, so as to appear to all the world as just another troop of drunken louts on their way home from the bar.

ooc: I'll take that Aid Another, Digger! Bluff +7
 

While Blay began his drunken act, Kraegyn tried to remember the directions he had heard but moments ago- and tried to match them to the streets that he saw around him... Unfortunately, that was not such an easy task for his very linear mind, and as they reached the first intersection, the big dragonborn stopped right in the middle of the street for a moment, deciding on which way to go next.

OOC: Perception 1d20+3= 10 (fail); roll Roll Lookup
 

Into the Woods

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