IC The Thirteenth Moon: Night of the Blood Moon

Herobizkit

Adventurer
[sblock=Desperately Seeking Slogar's]"This mission is accepted. Vigil will seek the Karnn with blue eyes Vladar at Slogar's and inquire of his meal."

Vigil marches on to the Graywall District, curious as to the efficiency of oils and perfume on his performance as Templar.

OOC: One last thing: everyone please include in your next post what you will be spending your 2 skill points on.
What two skill points now?[/sblock]
 

log in or register to remove this ad


airwalkrr

Adventurer
After stopping in to see Karr'Aashta's Investigations, Berrent heads down into the Cogs. As he descends lower and lower it becomes clear he doesn't belong. His clothes aren't extravagant but they aren't covered in patched holes from a life a physical labor. He's a little too clean and stands a little too straight and non-threateningly. He is, if you look closely enough, a little nervous.

He eventually finds the Rat's Market and begins looking around for a goblin selling garbage.

...

Later he returns to the Golden Horn. He goes straight to the bar and orders a shot that he quickly knocks back. After a couple of deep breaths he turns to whichever party members are present. "I'm glad you made it," he says. "Once everyone's here we can head out for the House Phiarlan enclave to talk to Beige." While they're waiting he starts talking about what he learned earlier in the day. "So it seems the owner of The Crystals of Denion magic emporium, up in Upper Tavick's Landing, lost his daughter. She's grown up, or at least grown up enough to go to parties on her own. And that's the problem, see. She went to a party last night and never came back. What with how busy the Watch must be after all the mayhem last night, Mr. Denion may be looking for help finding his daughter."

[sblock="Skill Points"]One skill point on Search and one on Sense Motive.[/sblock]
OOC: I'll be getting to the side quests soon, but school is hectic right now with finals coming up. Let's proceed from here. You can currently pursue one main plot arc at a time, so Chapter 1 of the Daughter of Denion plot arc is currently underway.
 

airwalkrr

Adventurer
8:00 PM, 1st of Zarantyr, 998 YK

[sblock=Current Main Plot Arc: The Daughter of Denion, Chapter 1]Berrent has learned that the daughter of a wealthy business owner in Upper Tavick's Landing has gone missing. The business owner is a man named Denion and he owns a magic item shop called the Crystals of Denion. Not only would it be a good idea to get on his good side for the prospect of magic item access, his daughter also went missing the night of the Blood Moon. It might not be a coincidence.[/sblock]As you gather at the Golden Horn that evening for drinks you discuss the events of the day with each other. You talk about going to meet with Beige sometime soon; he didn't seem to be in a great hurry to have you come visit him, but there was the prospect of some reward. However, when Berrent brings up the case of Denion's missing daughter, Dorius proclaims that this case should take precedence over any job for Beige. At any rate, the idea seems profitable. A wealthy businessman like Denion is likely to offer a hefty reward, and it would certainly behoove an adventuring party such as your own to get in good with a magic item dealer.

"Denion eh?" Mandyran says, stopping by your table to greet Dorius. "Apologies, but I couldn't help but overhear the last bit of your conversation. I've heard of him, Denion, I mean. Owns the Crystals of Denion. Has a fantastic array of magical art. There was moving painting of a ship crashing over a stormy sea that I used to have my eye on before some House Lyrandar fellow outbid me. Has a lot of charm-related items that might be useful to adventurers too. Didn't realize he had any children, not that I know him very well. I believe his shop is on the north side of Silvergate in Upper Tavick's Landing if I'm not mistaken. Very wealthy part of town. Lots of luxury inns and exclusive drinking clubs. They are also pretty strict with things like weapons and spellcasting. I hear they require a license for those things there, and such things can be hard to acquire. But if you can be of any assistance to Denion, I highly recommend you seize the opportunity. Friends in high places like that are good to have."
 

Moon_Goddess

Adventurer
Supporter
[sblock="Alise SidePlot"]
OOC: Really a 1, she supposed to be good at this


Alise begs Quarion to open the door a touch and let her explain herself. But she realizes she is definately off her game today. So she begins looking for a window or some alternate way into his apartment.[/sblock]
 
Last edited:

Moon_Goddess

Adventurer
Supporter
Alise meets the others in the Golden Horn. It's obvious she's had a tiring day.


She listens to Mandyran talk about the rules in Upper Tavick's Landing but she knows these things already living in Lower Tavick's Landing she's used to feeling like the cast off filth of the rich people living high above her.
"Friends can be useful in any kind of place."
 

airwalkrr

Adventurer
[sblock="Alise SidePlot"]
OOC: Really a 1, she supposed to be good at this


Alise begs Quarion to open the door a touch and let her explain herself. But she realizes she is definately off her game today. So she begins looking for a window or some alternate way into his apartment.[/sblock]
[sblock=An Elf Estranged]
OOC: Don't forget you can always take 10. You might even be able to take 20 in this situation since there isn't any hurry (such a check would take 20 minutes).
"Please go away!" Quarion shouts from inside. "It's too dangerous out there... for folks like me... I don't think I could take it."[/sblock]
 

airwalkrr

Adventurer
The Daughter of Denion Chapter 1

"So it seems settled that you'll be investigating the disappearance of this woman," Mandyran says with a smile. "Good on you. Not many folks willing to stick their neck out for noble causes. I can help you along the way. Although Denion is only an acquaintance of mine, I do happen to know a good friend of his and it just so happens she is here this evening. She is an elf named Cassa Faer, owner of The Art Temple here in Upper Menthis. If you like, I could make introductions..."
 

airwalkrr

Adventurer
OOC: We're back! Time for more adventure. Hope we didn't lose anyone after EN World being down for so long. Let me do a quick role call. Chime in with a quick OOC post so I know everyone is on track before we continue. In the meantime, feel free to roleplay your plans to assist Denion or any types of information gathering and such. Anyone who wishes to go and visit with Denion should be advised that Upper Menthis does indeed have a strict weapons and spellcasting policy. No weapons, holy symbol foci, or spell component pouches are allowed without a permit (which can be difficult to get). Armor of any type is generally fine, so long as it is not a weapon itself (such as spiked armor). You may also wish to contact your mentors for advice or assistance, depending on the situation.
 

kinem

Adventurer
ooc: Good to be back :)

As a member of the Sharn Watch, would Brad be allowed to carry a weapon in Upper Menthis? If not, he'll ask Commander Iyanna ir'Talan about getting a permit for it, and possibly for deputizing others to be able to carry weapons as well.

He will inform the rest of the party of the situation.
 



airwalkrr

Adventurer
OOC: Brad would only be allowed to carry a weapon if he were on duty. It is a good idea you might want to investigate though. Perhaps Brad could try to strategically switch shifts. Unfortunately, part of the problem with this is that these shifts are considered cushy, and rarely traded for shifts in other parts of the ward, as most security in Upper Tavick's Landing is private leaving the Watch with a leisurely job. But Brad could always talk to Commander ir'Talan. They might be able to come to some form of agreement.
 



FloatingDisc

First Post
OOC: Wow, we're back! Sorry I didn't realise earlier, everyone. Can't wait to get back into this story! I've chosen a darker orange for the new look ENWorld - let me know if anyone has difficulty reading it and I could switch to red or brown?


Dorius makes notes as Mandyran speaks, then gratefully replies "Yes, it would be very helpful if you could introduce us to this elf. Tell me, Mandyran, do you know how one might go about bearing arms in Upper Menthis? I'm not particularly handy with a sword, but it really completes this outfit, you know?"
 

Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
OOC: It looks like I will need to pick a new default NPC text. Yellow on white is not gonna work. Anyone using green?

OOC: lower left corner you can choose blackened for a better background to contrast with lighter color speech
 

airwalkrr

Adventurer
OOC: Ah, yes. Blackened works well and allows for more colored text options IMHO. I will continue using yellow for NPC text. I hope that is okay with everyone. Thanks [MENTION=49929]Scott DeWar[/MENTION].

For the others, I will pick up the pace after Thursday. This week is finals.

I also note we have lost the EN World dice rolling functionality. Until it returns, make your rolls on http://invisiblecastle.com/ or use another dice roller and link your rolls at the bottom of your post or integrated into your post using url tags like so: evil cultist attack hit AC 10. If you already have an invisiblecastle account, you may use that. Otherwise use either your character's name or your EN World screen name.

The wiki is also still around, but less user-friendly and no longer integrated into the campaign system near as I can tell. I'll have to experiment a bit over the next week.
"I'd be happy to introduce you. Come this way," Mandyran says, leading you over to a private booth where a single elf woman sits daintily eating a salad and drinking sparkling wine. She has dark black hair, deep green eyes and wears an ornate gown of green cloth with gold trim. It is highly fashionable.

"Miss Faer? How are you doing this evening? Is the food to your liking? Splendid. I just wanted to introduce you to a few friends of ours. They heard about your friend Denion's missing daughter and they want to help. They come most highly recommended. Oh, and your meal is compliments of the house."

The elf woman nods with what is not quite a smile, but not a bland gesture either. Mandyran smiles and pulls a few extra chairs over to the table for you before leaving you to your business.[sblock=Brad]
OOC: This meeting will occur shortly after the meeting with the other PCs at the Golden Horn.
The Commander is none too pleased to see Brad. She looks sternly at him as she asks him to close the door to her office. "I hear you couldn't catch the dwarf. A patrol found him hanging by his toes in an alleyway in Foundation earlier this evening. His throat was slit. Likely the work of the Tyrants. I don't appreciate failure, Guard. We can't let the Tyrants be the law of Foundation or any other district under my command and your failure has undermined our authority. If you thought you might need backup you should have requested it in advance. As such, I'm not inclined to do you any favors right now. Your next rotation for Upper Menthis is in three weeks and that is the way it will stay."

This is not entirely out of character for the Commander. She is known to be fair, but stern and has exceptionally high expectations for all guards under her command.

Commander ir'Talan is not inclined to be swayed from her position. (The base Diplomacy DC is 26, which can be reduced to 21 if you offer to work an extra shift with no pay.)[/sblock][sblock=Alise]Quarion seemingly unwilling to cooperate, Alise is forced to walk away. Hanamelk is disappointed, but not disapproving. "Very well, my child. If he does not wish to come, he does not wish to come and it cannot be helped. In the meantime however, perhaps you could assist me. You are not so... adept as Quarion at augury, but you can be of use to me nonetheless."

Alise spends the better part of the afternoon assisting Hanamelk with his divinations. It involves a lot of sitting around and meditating. Alise doesn't feel like she is of much help sitting on the floor silently in the lotus position for several hours, but Hanamelk seems to glean something from it, although he does not inform her of his progress. He merely bows to her at the end and thanks her for her assistance. "Perhaps tomorrow Quarion will return, after so much of this chaos has died down."

OOC: Alise receives 25 XP for effort.
[/sblock][sblock=Vigil]The people of Graywall are somber and serious, and outsiders receive a cold welcome. A visitor with a good ear notes the predominance of Karrn accents and spots Karrn features among the inhabitants of the district. The folk of Graywall are a bit suspicious of Vigil, owing to his warforged nature.[sblock=Ask around about where to find Slogar's; Gather Information DC 5]Folk are generally suspicious of a warforged asking questions in their district. Most give Vigil the cold shoulder. However, after an hour he does come across a street vendor willing to point him to Slogar's in exchange for 5 gp.[sblock=Gather Information DC 10]While most people are suspicious of him, Vigil does come across a more approachable woman who is willing to tell him how to get to Slogar's for only 5 sp.[sblock=Gather Information DC 15]Vigil speaks with a young boy who is friendly enough, but asks for some spare change (5 cp) or some candy before he tells Vigil how to get to Slogar's.[sblock=Gather Information DC 20]Vigil has a short conversation with a gentleman who appears quite sympathetic to the Warforged cause. He says something about how terrible it was the way the Five Nations treated his people and is happy to point Vigil to Slogar's, no cash requested.[/sblock][/sblock][/sblock][/sblock][sblock=Slogar's]The Slogars were one of the first families to settle in Graywall, and their restaurant has served the community for hundreds of years. The food isn’t fancy and the ambiance is rather gloomy, but the prices are quite reasonable. If you like traditional Karrn peasant cuisine—which, truth be told, is usually an acquired taste—it’s hard to find better. At present, there is only a single customer, a human man of dark features who seems to know the Slogars well. He sits at a table in the corner of the restaurant, reading the latest copy of the Sharn Inquisitive as he casually eats from an assembly of plates and bowls containing a variety of stewed meat, bread, and soup.[/sblock][/sblock][sblock=Plot Hooks]Party: Speak to Denion at The Crystals of Denion about his missing daughter. (active)

Party: Find and speak with Beige at the House Phiarlan enclave.

Dorius: Speak to Mandyran about the rumor.

Vigil: Find Brother Wayden at the Cathedral of the Cleansing Flame. (active)

Berrent: Visit the Rat's Market and press the goblin Skaken for information on the Cults of the Dragon Below. (active)

Brad: Find the dwarf grifter in Foundation before the Tyrants do. (resolved)

Alise: Seek Hanamelk at The Gathering Light for his counsel and meditation. (resolved)[/sblock]
 

kinem

Adventurer
"Hello, Miss Faer. I'm Bront" Brad says. "We'd like to help Denion find his daughter if we can. I'm in the Watch, though not acting in an official capacity on this case."

-----------------------------------------------------------------------------------------

Later, at the meeting with Commander ir'Talen: "Commander, he literally slipped out of my grasp. I'm sorry to hear what became of him. I will be more careful from now on.

In any case, I fear that thanks to our recent success against cultists my friends and I may be targeted for revenge. I can disguise myself easily enough but the others can not. Yet we are trying to help out a friend and need to go to Upper Menthis.

I'd be willing to work an extra shift without pay to get the Upper Menthis slot."


Commander ir'Talen shakes her head. (diplo = 8) "Sorry."

ooc: Would carrying tools such as a crowbar or hammer be considered illegal in U.M.?
 
Last edited:


Epic Threats

An Advertisement

Advertisement4

Top