[IC] Wandering Star : Heroes of the Middle Reaches (Part One)

[sblock=OOC]Hey, Z's turn... Don't forget Z! Though there doesn't seem to be much to do anymore...[/sblock]

Zarathas slides his blade from the guts of the fallen elf and wipes it clean to his tunic. Then turning to the halfling who fled towards the alleyway he starts slowly walking towards him. "Surrender now defiler, and you will get a fair trial. Resist and all you will know is the wrath of The Platinum Lord."
 

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Jorje thinks: The halfling thieve's avoid his mind magic. But can they avoid a cloud of daggers?

[sblock=OOC]
Cloud of Daggers (1d20+4=8, 1d6+4=10) on N 34
Hit reflex 8 for 10 dmg.
Creatures beginning turn on N 34 takes 2 dmg.

[sblock=Mini stat block]
Jorje
Perception: 12 Insight: 17 Normal Vision
AC 16 Fortitude 13 Reflex 15 Will 15
Hit Points: 13 / 24 Bloodied: 12
Temporary Hit Points: 0
Action Points: 1 Second Wind: 1
Healing Surge: 6 Surges per day: 8 / 8
Encounter Powers: Grasping Shadows
Daily Powers: Phantom Chasm

[/sblock][/sblock]
 

Inside the house, the head of the dead hafling lolls to the right and his tounge flops out. The only movement comes from faint twitching in his extremities.

[sblock=Charlotte]Your turn.[/sblock]
 

Charlie drops to one knee and checks the downed halfling. At first she thinks she's killed him but a quick check reveals a faint pulse.

Still alive, good! Maybe we can get some information out of him.

She drags out a coil of rope from her pack and cuts off a length. Swiftly she binds her captive - just in case, and then creeps up to the nearby door, her senses a-quiver, listening for any sound.
 

A dank and musty smell emanates from beyond the door to the basement of the abandoned house.

Charlie can hear muffled voices through the thick timbers of the door but it's difficult to understand what's being said.

One of the voices sounds distinctly odd though . . .

[sblock=Horto]Almost done here I'd imagine. Your turn.[/sblock]
 

"I suppose you've heard crime doesn't pay," Horto says while attacking, not to the halfling so much as at him. "Well that goes double when you mess with someone's religion. Looks like whatever you got paid for your smash-job isn't going to be worth it..."



[sblock=OOC]
Move to flank with Varilar.
Reaping Strike hits AC25 for 5 damage
Halfling is marked.

[sblock=Mini stat block]
Horto Dandorin
Init +2 Perception: 12 Insight: 12 Normal Vision
AC 18 Fortitude 17 Reflex 14 Will 13
Hit Points: 21 / 32 Bloodied: 16
Temporary Hit Points: 0
Action Points: 1 Second Wind: used
Healing Surge: 8 Surges per day: 8 / 10
Encounter Powers: Covering Attack
Daily Powers: Villain's Menace
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Horto and Varilar strike simultaneously, with Varilar's strike sliding in between the rogues ribs and Horto's strike only pushing the blade more firmly into his heart. The hafling gasps and croaks out a weak "what?" before he slumps to the street.

The other hafling, still apparently suffering from the after affects of his crisis of faith takes off at top speed down the darkened street. Following him through the darkness will be difficult but not impossible . . .
 

Jorje follows the halfling a bit, a spell on his lips.

[sblock=OOC]
Tries to (double-) move in 5 sq reach of the halfling. Cast Light on his pants.

[sblock=Mini stat block]
Jorje
Perception: 12 Insight: 17 Normal Vision
AC 16 Fortitude 13 Reflex 15 Will 15
Hit Points: 13 / 24 Bloodied: 12
Temporary Hit Points: 0
Action Points: 1 Second Wind: 1
Healing Surge: 6 Surges per day: 8 / 8
Encounter Powers: Grasping Shadows
Daily Powers: Phantom Chasm

[/sblock][/sblock]
 

Varilar will chase after the halfling, worried that he might bring reinforcements.

[sblock=ooc] move 7 should give me an advantage, as should low-light vision. When Varilar gets within range, he will use riposte strike, switching to a dagger for the accuracy boost. That will make the standard action attack +8, dealing 1d4+4 and the immediate interrupt +6 dealing 1d4+2 damage.
You can go ahead and roll the one on one combat if you want to speed it up. [/sblock]
 

"Now where did our halfling run off to? I better make sure she's ok." Horto sneaks up the steps and heads inside.

"Charlotte?" he whispers. "You there?"

[sblock=OOC]
Move stealthily (15) up the stairs to S22 (double move)

[sblock=Mini Stat Block]
Horto Dandorin
Init +2 Perception: 12 Insight: 12 Normal Vision
AC 18 Fortitude 17 Reflex 14 Will 13
Hit Points: 21 / 32 Bloodied: 16
Temporary Hit Points: 0
Action Points: 1 Second Wind: used
Healing Surge: 8 Surges per day: 8 / 10
Encounter Powers: Covering Attack
Daily Powers: Villain's Menace
[/sblock]
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