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[IC] Wandering Star : Heroes of the Middle Reaches (Part One)

Varilar feels his blood start to surge as the battle is joined. He resists the urge to jump out and help Horto bring down the drake, knowing that waiting will put him in a better position. Instead, he presses himself against the wall, hoping to remain hidden long enough to catch one of the halflings by surprise.

[sblock=ooc] Delaying until after the halflings. I was hoping to be in square M21, so that I would have cover, but still be able to see the action. Stealth 21, without any bonus for cover. [/sblock]
 

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Charlie listens to the screams and clashes of the fight on the verandah, her nerves screwed tight awaiting her moment. Staying as quiet as possible she glances once more through the cracks in the boarded up window [sblock=Stealth]17: Roll Lookup [/sblock]

"Hm! I wonder how solid this old boarded-up window is? How easy would it be to crash through it I wonder?" She mused to herself in a soundless query.
[sblock=OOC]Perception 17: Roll Lookup[/sblock]
 

Varilar flattens himself against the wall so as to be as unobtrusive as possible. As pre-occupied as the Drakes are with the frontal assault, a sidelong glance here and there indicates they are aware of his presence. So much for sneaking up on them. But will the haflings see him when they charge through the door? That's the real question.

Though the din of battle is close, Charlotte heeds it not as she carefully leans in to study the boarded up window. Can it be bashed in so as to create a second front? Looking at the rotten boards fastened to the equally rotten frame with rusty nails, she reckons it wouldn't take more than a solid whack or two to knock the boards off. But then what? She'd be smack in the middle of three well armed haflings.

[sblock=OOC]To break the boards will require that they be reduced to "zero hit points." The boards can be attacked with a Strength Check, a basic attack or an at-will attack.

Then there's the matter of getting through the window. A successful skill check will Charlotte to do it as part of a single move action. Otherwise, getting through the window is a move action by itself.[/sblock]
 

The face of Horto's drake drips blood. In the stark shadows cast by the oil lamp directly behind the creature, it's impossible to see the color of its blood.

It prepares to lunge for the fighter's neck . . .

[sblock=Horto]My bad. I implied in an earlier post that I was expecting Ranver to go next. I think I was looking at an old file. Horto is next in the initiative count, not Ranver. Do your worst. :D[/sblock]
 

"Hey, nice fireworks back there," Horto hollers behind him appreciatively.
"Let's see if we can't let this other spiny fellow join in the fun," he says, glancing at the second drake. "He looks positively grumpy." Horto swings his sword at the drake he hit before, and allows the force of his swing to carry his blade towards the second creature in a graceful arc. Unfortunately, his swing misses both targets. "Well, at least it looked good... Didn't it?"

[sblock=OOC]
Cleave just missed.
I mark the drake I hit last turn. No move.

[sblock=Mini stat block]
Horto Dandorin
Init +2 Perception: 12 Insight: 12 Normal Vision
AC 18 Fortitude 17 Reflex 14 Will 13
Hit Points: 32 / 32 Bloodied: 16
Temporary Hit Points: 0
Action Points: 1 Second Wind: 1
Healing Surge: 8 Surges per day: 10 / 10
Encounter Powers: Covering Attack
Daily Powers: Villain's Menace
[/sblock]
[/sblock]
 
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From her vantage point, Charlotte can see the haflings stand up as one and move towards the door. Surprise and shock are gone now, replaced by grim determination. They exchange a couple of meaningful glances at one another but remain otherwise silent. Together they move to the doorway and draw their daggers, but for some reason choose not to engage.

It is as if they are waiting for something . . .

[sblock=Varilar]Your turn. Should'a pointed that out when I posted this last night.

Zarathas and Ranver go after him.

Then Enemy One and finally Jorje.[/sblock]
 
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Jorje advances towarg the action, summoning spectral shaows that try to attack and distract the drake Horto is fighting.

[sblock=OOC]
I'm unable to locate the map at the moment...

Assuming target is still alife:

Move: To get the drake in my 10 squares reach
Illusory ambush (hit vs Will, damage) (1d20+4=13, 1d6+5=8), if it hits, the drake also suffers -2 to attack

[sblock=Mini stat block]
Jorje
Perception: 12 Insight: 17 Normal Vision
AC 16 Fortitude 13 Reflex 15 Will 15
Hit Points: 24 / 24 Bloodied: 12
Temporary Hit Points: 0
Action Points: 1 Second Wind: 1
Healing Surge: 6 Surges per day: 8 / 8
Encounter Powers: Grasping Shadows
Daily Powers: Phantom Chasm

[/sblock][/sblock]
 
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[sblock=OOC]Is it possible for Z' to move through Horto's square and then diagonally to T23 and down to U23? I guess this will yeld me to opportunity attacks but sets me to a perfect position to Breath.[/sblock]
 
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Ranver takes a shuddering shaky breath in the wake of divine power. He shakes his head to clear it and tries again, this time in draconic, Maybe it would affect the drakes better...

More controlled and even his voice peals out, "The Eye of the Goddess Sees All!"

Stop thinking so much! He grits his teeth as as the bolt leaps wide again. His eyes track its path and he notes the two halfings in the doorway.

"In the doorway!" He gestures with his spear, wondering bemused who might actually be looking at him.

[sblock=ooc]
Minor: None
Move: None
Standard: Lance of Faith
Free: Shout a warning[/sblock]
 

With one of the halflings stepping between him and the action, Varilar decides it's time to strike. He steps forward quietly, still hoping to catch the small enemy by surprise.

[sblock=ooc] Move Action: Move to O22.
Standard Action: Riposte Strike the halfling in P23, hits AC 24 for 8 damage, and 7 more from SA
If it hits, and he attacks me before my next turn, I get a riposte strike at +5 for 1d6+2 damage (you can roll for me, Helium). [/sblock]
 

Into the Woods

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