Obryn
Hero
Because of the blandness that can happen so often with character skill selections, I'm thinking about adding the following house rule... Please try to poke holes in it, break it, etc.
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BACKGROUND SKILLS: Very few characters are born & raised as adventurers and most should have a background at doing something else. There are also some things which every character should have some experience at, just from growing up in the culture.
Every character has an extra pool of skill points equal to 2x their INT or WIS modifier (whichever is higher), with a minimum of 1 point. These skill points may be used on any Knowledge, Profession, or Craft skill, but no more than 3 may be spent on any 1 skill. They cannot be used to exceed a character's maximum skill ranks allowed by their level.
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Basically, my thought is that players can use these extra skill points to hopefully add some breadth to their character without too much cost. I'd hope these would be used for things like Profession (Cook) or Knowledge (Local) or Craft (Masonry).
-O
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BACKGROUND SKILLS: Very few characters are born & raised as adventurers and most should have a background at doing something else. There are also some things which every character should have some experience at, just from growing up in the culture.
Every character has an extra pool of skill points equal to 2x their INT or WIS modifier (whichever is higher), with a minimum of 1 point. These skill points may be used on any Knowledge, Profession, or Craft skill, but no more than 3 may be spent on any 1 skill. They cannot be used to exceed a character's maximum skill ranks allowed by their level.
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Basically, my thought is that players can use these extra skill points to hopefully add some breadth to their character without too much cost. I'd hope these would be used for things like Profession (Cook) or Knowledge (Local) or Craft (Masonry).
-O