zeroparadigm
First Post
Hey, all. For starters, I'm AMAZED by what the forum residents here can do with characters. Consider me the subjected to a charm person.
Anyhow:
I need to build a new character for a long-running campaign, standard 3.5E rules. level would be 13-15 I'm thinking. Probably human, or maybe human with a template, or something. Attributes on a 10 base + 24 buyout, + advancement. Books would be anything WotC, and though more mainstream is better, I'm not afraid to take a few levels from a class or three out of an eberron, FR, etc. book.
My original concept was for a rogue-based dagger throwing guy, with maybe some fighter levels for feats(?) & a few levels of magic user for enhancment (true strike, invisibility, blur, illusion spells, whatever), which I think I prefer to a more item-based (ie Use Magic Device) approach. - but that's not to say I couldn't combine the two.
Talking it over with the DM, we tossed around ideas for a custom PrC, again, focused on daggers, that would allow Arcane-Archer-esque enhancement of thrown weapons, and maybe enabling the PC to have an equivalent of the hail of arrows ability - but for daggers (yeah, that's like the epic storm of throws feat, but if the ability is restricted {ie just daggers for instance} enough, the DM has said he's alright with it). One nice aspect of this is that my DM's willing to bend the rules a little to have certian abilities and feats meant for archery applicable in this case. Which is a plus.
Feats that I've looked at include:
Flick of the Wrist
Ranged Disarm
Ranged Pin
Ranged Sunder
Prone attack
Throw anything
sharpshooting
blind-fighting
combat reflexes
combat expertise
dodge
far shot
improved crit
improved init
manyshot
point blank shot
precise shot
rapid shot
spring attack
weapon finesse
weapon focus
weapon specialization
Also, the feat sequence that allows a character to catch arrows & other thrown weapons and then throw them back.
There's also a lot of cool stuff like ranged sneak attack that I'd love to be able to pull off (seriously, knife throwing rogues I think, REQUIRE ranged sneak attack I'm pretty sure), but I also have a lot of dreams for this character and only so many levels.
I've looked for inspiration in the following classes -
Arcane Archer (DMG)
Whisper Knife (Races of the wild)
Peerless Archer (FR - Shining South)
Master Thrower (Complete Warrior)
Anyhow, my main concern isn't making a build that's a total gamebreaker, but rather a character who has a lot up his sleeve - a little magic and maybe some breaking and entering & disguise (rouge skill points) for instance, but who is going to be able to hold his own in a melee and maybe get in some devastating sneak attacks here & there as well.
So: I'm soliciting for help. Rewards for character build ideas include my gratitude, I guess.
Thanks in Advance!
Zero
Anyhow:
I need to build a new character for a long-running campaign, standard 3.5E rules. level would be 13-15 I'm thinking. Probably human, or maybe human with a template, or something. Attributes on a 10 base + 24 buyout, + advancement. Books would be anything WotC, and though more mainstream is better, I'm not afraid to take a few levels from a class or three out of an eberron, FR, etc. book.
My original concept was for a rogue-based dagger throwing guy, with maybe some fighter levels for feats(?) & a few levels of magic user for enhancment (true strike, invisibility, blur, illusion spells, whatever), which I think I prefer to a more item-based (ie Use Magic Device) approach. - but that's not to say I couldn't combine the two.
Talking it over with the DM, we tossed around ideas for a custom PrC, again, focused on daggers, that would allow Arcane-Archer-esque enhancement of thrown weapons, and maybe enabling the PC to have an equivalent of the hail of arrows ability - but for daggers (yeah, that's like the epic storm of throws feat, but if the ability is restricted {ie just daggers for instance} enough, the DM has said he's alright with it). One nice aspect of this is that my DM's willing to bend the rules a little to have certian abilities and feats meant for archery applicable in this case. Which is a plus.
Feats that I've looked at include:
Flick of the Wrist
Ranged Disarm
Ranged Pin
Ranged Sunder
Prone attack
Throw anything
sharpshooting
blind-fighting
combat reflexes
combat expertise
dodge
far shot
improved crit
improved init
manyshot
point blank shot
precise shot
rapid shot
spring attack
weapon finesse
weapon focus
weapon specialization
Also, the feat sequence that allows a character to catch arrows & other thrown weapons and then throw them back.
There's also a lot of cool stuff like ranged sneak attack that I'd love to be able to pull off (seriously, knife throwing rogues I think, REQUIRE ranged sneak attack I'm pretty sure), but I also have a lot of dreams for this character and only so many levels.
I've looked for inspiration in the following classes -
Arcane Archer (DMG)
Whisper Knife (Races of the wild)
Peerless Archer (FR - Shining South)
Master Thrower (Complete Warrior)
Anyhow, my main concern isn't making a build that's a total gamebreaker, but rather a character who has a lot up his sleeve - a little magic and maybe some breaking and entering & disguise (rouge skill points) for instance, but who is going to be able to hold his own in a melee and maybe get in some devastating sneak attacks here & there as well.
So: I'm soliciting for help. Rewards for character build ideas include my gratitude, I guess.
Thanks in Advance!
Zero