I guess I got lucky with my last gaming group. I had everybody create their characters in advance, and then they all showed up in my basement and I said, "you're on road, looking for the daughter of a merchant who has recently been kidnapped.." (I then went on to give a brief background on the merchant and a description of the kidnapped young woman and the clues that had led them on the road to the small town where they were now headed...)
Then, I jumped right into a combat encounter, and never looked back. The group of strangers gelled into a good gaming group and we gamed together for almost 5 years.
Right now, I'm leaning towards having a new group create characters in advance as well. However, I'm not sure if lightning can strike in the same way by me just throwing the group of strangers into a combat encounter to start a game.
What are some other ideas besides, "you're in a tavern..."
I like the beginning of Curse of the Crimson Throne (all wronged by the same person, then drawn together by an NPC who was also wronged by him...) but it might not work with a group of strangers, and I was not planning a city adventure to start.
Then, I jumped right into a combat encounter, and never looked back. The group of strangers gelled into a good gaming group and we gamed together for almost 5 years.
Right now, I'm leaning towards having a new group create characters in advance as well. However, I'm not sure if lightning can strike in the same way by me just throwing the group of strangers into a combat encounter to start a game.
What are some other ideas besides, "you're in a tavern..."
I like the beginning of Curse of the Crimson Throne (all wronged by the same person, then drawn together by an NPC who was also wronged by him...) but it might not work with a group of strangers, and I was not planning a city adventure to start.