I'm A Banana
Potassium-Rich
Ahoyhoy, ENWorld.
I've got a Lost Mine of Phandelver game going and one of my players has made a rather unusual choice - going rogue, but basically disregarding the suggested ability score distribution. His highest scores are STR and CON (with DEX a distant third, Cha after that, Int as a dump). It's a very in-character choice (he's a dwarf of dubious morality and criminal ways, fat and angry and tough as nails).
While this will work "fine," I know we've recently had a tradition of high STR rogues at work (especially in 4e!), and 5e doesn't seem to carry this over very well. So I'm thinking of whipping up a subclass that is a more STR-focused rogue.
But for that I need ideas of what he could get!
I'm looting some of the Brutal Scoundrel ideas from 4e (the forced movement stuff seems pretty up his alley, and I like the idea of making him a little acrofatic...his good skills are Athletics, Deception via expertise, and theives' tools), but I'm open to new ideas. Mechanically, I think he might need an AC boost (perhaps a mild one, but a bit of one) to mix it up in melee more, and maybe some things to do with his Athletics skill. Also eyeing the barbarian and fighter for possible features to loot...
But I'd like your input! Especially if you've played STR-focused rogue characters in the past - what were some of your favorite elements?
I've got a Lost Mine of Phandelver game going and one of my players has made a rather unusual choice - going rogue, but basically disregarding the suggested ability score distribution. His highest scores are STR and CON (with DEX a distant third, Cha after that, Int as a dump). It's a very in-character choice (he's a dwarf of dubious morality and criminal ways, fat and angry and tough as nails).
While this will work "fine," I know we've recently had a tradition of high STR rogues at work (especially in 4e!), and 5e doesn't seem to carry this over very well. So I'm thinking of whipping up a subclass that is a more STR-focused rogue.
But for that I need ideas of what he could get!
I'm looting some of the Brutal Scoundrel ideas from 4e (the forced movement stuff seems pretty up his alley, and I like the idea of making him a little acrofatic...his good skills are Athletics, Deception via expertise, and theives' tools), but I'm open to new ideas. Mechanically, I think he might need an AC boost (perhaps a mild one, but a bit of one) to mix it up in melee more, and maybe some things to do with his Athletics skill. Also eyeing the barbarian and fighter for possible features to loot...
But I'd like your input! Especially if you've played STR-focused rogue characters in the past - what were some of your favorite elements?