little problems to run my game.
Im kinda new to DM-ing and i run into a couple of problems.
maybe its because i always played that way, but my players are like savages.... they attack everything that doesn't smile. Even when someone is clearly stronger, they still don't get a feeling that they shouldn't attack the NPC. I often think about it and don't know who is more civilized, the barbarian orcs or them...
But to the point, i have the idea for an adventure, to let them realize, that talk would maybe be a better choice then attack. I have prepared a encounter with a couple of evil elves, who are attacked by a couple of ocrs/humans (mercanaries who are hired to kill the human hating elves).... and my plan is to let them think that the humans/orc are evil (not a big problem i guess) and the elves are good and in the end they realize that not all is what it seems....
maybe do you have better ideas.... because you encountered the problem more then once (and i did) all the ideas are welcome..
R.
Im kinda new to DM-ing and i run into a couple of problems.
maybe its because i always played that way, but my players are like savages.... they attack everything that doesn't smile. Even when someone is clearly stronger, they still don't get a feeling that they shouldn't attack the NPC. I often think about it and don't know who is more civilized, the barbarian orcs or them...
But to the point, i have the idea for an adventure, to let them realize, that talk would maybe be a better choice then attack. I have prepared a encounter with a couple of evil elves, who are attacked by a couple of ocrs/humans (mercanaries who are hired to kill the human hating elves).... and my plan is to let them think that the humans/orc are evil (not a big problem i guess) and the elves are good and in the end they realize that not all is what it seems....
maybe do you have better ideas.... because you encountered the problem more then once (and i did) all the ideas are welcome..
R.