Ideas plz

Fajas looking good. Why ECL? THey seem pretty balanced against the core races to me.

I was just fishing for ideas on the desert dwellers, thri-kreen don't work. The multi-limbed thing/etc was just me being curious & kerazy.
 

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Wyndiwocks- Tiny creatures whose female half have the ability to Wind Walk thus the name men are more earth natured and while they speak a language they are mostly telepathic able to speak with one another by mental thoughts.

Men appear to be related to the Entish idea of a shepard of the forest, the women more a birdlike woman with enchanting magic (as a Gnomes Illusion) and the male variety are tough warriors who like ants patrol their holds and attack en masse

For Fluffy Wyndiwock adventurers are somehow disconnected from the hive minded nature of the Wyndiwock hold and as such are loners, and considered to be inhabited by bad earth spirits.

MOSTLY NPC RACE I ASSUME
 

the fajas are actually rather powerful
+2 to str and dex makes strong as half-orcs and quick as halflings. They can run faster than almost any other medium sized race. Plus they can get into almost anywhere. You'll see how powerful they are when you have a Faja rouge/fighter or rouge/barbarian on your hands.

Another place to look for desert dwellers would be hobgoblins with some cultural modifications.

i'll try these wyndiwoks i'll have them up in a day or two
 

Okay these guys are going to take alot of work here is the first draft

Wyndiwok-female

+2 cha +2 wis -2 con

medium size

base speed 30 ft

Spell resistance = 10 plus character level

+2 on saves vs. a fey's spell-like abilities and supernatural abilities

Can cast wind walk at will (self and up to 100 lpds. of equipment only) as a 13th level druid

low-light vision

F.C.- druid

Language: Auto - Common & Auran
Bonus - Slyvan, Elven, Draconic, & Celestial

ECl +2

Wyndiwok-male

+2 str +2 con +2 wis

large size (reach 10ft)

base speed 40

+2 natural armor

low-light vision

+2 on saves vs. a fey's spell-like abilities and supernatural abilities

F.C.- ranger

Language: Auto - Common & Terran
Bonus - Slyvan, Darven, Draconic, & Celestial

ECl +2
 
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they turned out pretty big but it was hard to shake the image of the wind walking women striding 100 ft in the air scouting the terrain and then calling in some serious muscle.
 

The Spell Resistance and the little +2 bonus vs. Fey magic seems reduntant.

Why not have the female just have a flat SR, or just a +4 vs. All Magic?
 

Thanks Bean they are quite the interesting race thats for sure.

Hrmm any objections to a Sci-Fantasy Race.


A Race of creatures whose entire culture is lived within solid stone (as in they can move through stone like you or I move through air) They are Elemental-esque with a violent earthquaking ability and +'s to Crafting anything that has to do with sculpture, metalwork or masonry.

If you feel up to it
 


Shouldn't the Tarchons have Aquan as an auto language?

I mean, they live underwater they had to pick it up somewhere along the line, right?
 

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