tylermalan
First Post
I've always had problems with how to let PCs identify magic items in the games that I've run, and I've never settled on one specific way. What I want is for the process of identifying magic items to be as simple as possible - because it is otherwise a hassle - but I don't want to just give away what the item is without the PCs using their skills a bit. I think this might nail it. And Nail, feel free to comment. Your comments are always tooth and nail, you know? You usually hit the nail on the head. Eh... I'm sorry.
Let me know what you think, possible problems, and how to improve, please. Thanks!
Identifying Magic Items
To identify magic items without using the Identify spell, PCs must complete the following steps, in order:
1. The PCs must know that the item in question is magical, and cannot just assume it is.
2. The PCs must then make a Spellcraft check, whose DC is equal to 15 + the level of the spell required to craft the item. If successful, this check tells the PCs which type of Knowledge check is required for the last step.
3. The PCs must then make a Knowledge check, whose type is revealed in step 2 (arcane, religion, nature, etc…), or a Bardic Lore check. The DC of either check is equal to 20+ the level of the spell required to craft the item. The PC making the check gets a +2 to his roll if the item has any distinguishing characteristics. If successful, this check reveals all properties of the item in question, including powers, abilities, curses, command words, and whether or not the item is intelligent.
Let me know what you think, possible problems, and how to improve, please. Thanks!
Identifying Magic Items
To identify magic items without using the Identify spell, PCs must complete the following steps, in order:
1. The PCs must know that the item in question is magical, and cannot just assume it is.
2. The PCs must then make a Spellcraft check, whose DC is equal to 15 + the level of the spell required to craft the item. If successful, this check tells the PCs which type of Knowledge check is required for the last step.
3. The PCs must then make a Knowledge check, whose type is revealed in step 2 (arcane, religion, nature, etc…), or a Bardic Lore check. The DC of either check is equal to 20+ the level of the spell required to craft the item. The PC making the check gets a +2 to his roll if the item has any distinguishing characteristics. If successful, this check reveals all properties of the item in question, including powers, abilities, curses, command words, and whether or not the item is intelligent.
Last edited: