If A Rogue Has The Ability To Use Any Magic Item...

Blockader7

First Post
Then in one sense that person can become among the most important characters in the entire group. Why? Because they can replace some of the character classes in there.

For example: take the Cleric. There's only one real reason to have a Cleric in there, and that's for their healing abilities. I personally don't see any other reason to have a cleric in the party. When a Rogue gets his skill high enough, he'll be able to use magic items that can heal, thus eventually replacing the cleric.

In comparison to other classes, the cleric is near useless.

The cleric can't compare to the artillery or the enchanting abilities of arcane casters.

The cleric can't really compare to fighters or paladins ability to dish out damage or wield weapons.

They can't even compare to the rangers and druid's wilderness abilities.

Thus, the Rogue becomes one of the most important classes there is.

The cleric can even lose his/her divine casting ability as a penalty if he or she doesn't follow the deity's dogma. Any other casters aren't limited in that way.

Neredless to say I personally don't really like that class. I don't begrudge anybody else who does though. I just see it as a useless class.
 

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Blockader7 said:
In comparison to other classes, the cleric is near useless.

On the contrary, I find that well-played clerics are amongst the most powerful of classes.

Their spell flexibility is matched only by the druid (each day, they can choose from about one to two dozen spells per level). They're quite decent in combat, even before they cast buffing spells. The ability to heal cheaply makes them everyone's friend. And their skill with buffing spells is pretty much unmatched.

A rogue can use a wand of curing, sure. But the low-level wands aren't particularly nice in the middle of battle ("The ogre just hit you for 15 points of damage? Hold on, lemme cure 5 of those points for you"), and the midlevel ones start getting real expensive real fast.

Again, this is just my experience. Clerics can really clean up if played tactically, and they're one of the more popular classes in the games I play.

Daniel
 

Blockader7 said:

In comparison to other classes, the cleric is near useless.


The cleric can't compare to the artillery or the enchanting abilities of arcane casters.

Thus the need for arcane casters.


The cleric can't really compare to fighters or paladins ability to dish out damage or wield weapons.

Thus the need for fighters, paladins, etc.


They can't even compare to the rangers and druid's wilderness abilities.

Because they are not rangers or druids. Thus the need for rangers and druids.



The cleric can even lose his/her divine casting ability as a penalty if he or she doesn't follow the deity's dogma. Any other casters aren't limited in that way.

Because the cleric pulls the ability to cast spells directly from his/her deity. You make your god mad, he takes away your powers. Seems fair to me.


Neredless to say I personally don't really like that class. I don't begrudge anybody else who does though. I just see it as a useless class.

"I just see it as a useless class" almost sounds trollish. And if so...I fell for it. :)

Clerics, IMHO, are the single most powerful class in the game (and that seems to be the general consensus of many on the boards here and other places as well..just search for it...you'll find it).

Ability to cast spells, wear any armor with no chance of spell failure, etc......
 
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The cleric?

Near useless?

...are we playing the same game? The cleric is probably the most powerful class. Use Magic Device is cool and useful, but doesn't really replace anything unless your party really has access to even more magic than the standard.
 



Wow. The cleric is definitely the most powerful class; it was designed that way, in order to encourage people to play them.
 

If you'd like a comparason, look at the revised 3.5ed Bard. Same hit dice and combat progression as a rogue, 6+int mod skill points/level, bardic spell casting, can wear light and medium armor without ASF% for bard spells, bardic music, bardic knowledge, good ref and will saves, very solid class skill list.

And Use Magic Device. And since their charisma tends to be higher for the most part, they'll be better at it. And they don't need to roll UMD to use things like Wand of Curing because the spell is on their list already.

It's all give and take. A Rogue will be able to sneak, sneak-attack, and evade better than a bard, but UMD won't make them the be-all end-all jack of all trades.

^_^
 

Re: Re: If A Rogue Has The Ability To Use Any Magic Item...

Should movement be banned?

Grazzt said:
"I just see it as a useless class" almost sounds trollish. And if so...I fell for it. :)

There. Now the thread is undeniably "trollish". :)
 

I have no intention of trolling with this post.

Everybody has their class preferences, and the Cleric isn't one of mine, for the reason's I've stated before.

My favorites are fighters/sorcerers/psions.
 

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