Shard O'Glase
First Post
Cloudgatherer said:Like I said earlier, which many people missed, Harm is like an uncapped Power Word, Kill, except without the pesky HP limit.
I also look favorably upon the one who made it a 9th level spells. In many ways, it certainly acts like one. If one examines other 9th level spells such as Imprisonment, Temporal Stasis, and Power Word, Kill then we'll see a lot of similarties. All do not have a save and each means certain doom for the target (if SR is defeated). Now if we look at Harm, it has these same characteristics, but is 3 levels lower and on the *cleric* spell list.
True, Harm does not kill the opponent outright. Neither does imprisonment or temporal stasis, but all three spells equate to a win if they are successfully casts and discharged.
Cloudgatherer looks favoribly upon me, doing that happy monkey boy dance.

Anyways I went with 9th level for the reasons Cloudgatherer put forth. Other 9th level spells are very similar, range of touch, no save, only SR saves you. The differences temporal stasis and imprisonment instantly take you out of a fight, harm comes really close to it. Other differences imprisonamnt requires some serious info on the target to make it work, temporal stasis 5,000gp material component, harm no such extra clauses. Basically it is ballanced with other 9th level spells, so it is bizzarre that they would place it at 6th level merely because that is where heal is.
Harm is far from the only spell that is broken, but it is probably the most broken one.