Volaran
First Post
Re: Leonine
WaterRabbit said:I don't see how you can do this without either
a) giving them an ECL = Class Levels +8 or better (You are
describing something equvalent to a minotaur)
b) making them a NPC race only and not worrying about it
c) loading them down with disadvantages
Sample disadvange:
Poor learners -- Race does not get feats every three levels they only get their starting feat.
Bad reputation -- ALL other races in the campaign world kill them on sight due to their reputation for Bloodlust.
Bloodlust -- Never take prisoners, always kill foes
plus at least 4 more to get them down to a +0 race.
When designing a +0 race, compare them to humans. Humans get a net zero in stats (see DMG pg. 24 about not all stats being equal). They get one excellent feat, Bonus Feat (can choose any feat) and one good feat, Skilled (extra skill point per level, 4 at 1st).
You could make this a +0 race if, they were still medium-sized, but at the top end. You could give them a +4 bonus to strength and a +2 bonus to con with no other feats and no ability penalties.
But I am guessing from your description that they also have natural claws and teeth, plus some keen senses. Do they also have reach ? [/QUOTE
*nods* All improtant things to consider.
Actually no, none of the cat people get keen senses of any sort.
Since previous to this, all of the cat people have been NPCs (and will be for a long time, since the current campaign is on the northern continent, and the cats are on the southern, which is why this is low priority), I did ask about them in comparison to actual great cats. Did they feel kinship to them? Do they exhibit many of the same qualities? Things like that. Now, evolution isn't exactly applicible, since all the races were created by various powers to be much as they are now in the campaign, but he bent the rules a bit and explained it with those relationships. A member of one of the cat races might look on a tiger or a lion as we would on apes, monkeys. There are superficial similarities, moreso in the facial features and fur than anything else, but they don't look at them as close relatives. A leonine hand looks much more like a human hand than a paw, they don't have claws, their teeth aren't suitible for a bite attack ect.
It isn't to say that there aren't any weaker, smaller leonine...simply that their place in society isn't usually very high. They wouldn't be what someone would think of when they thought "Leonine". He didn't want the base Leonine to be much better than a base human. More focused, but far less versitile.
He did want a net zero in stats. No extra feat, or skills, and aside from the size increase, he hadn't even recommended any racial abilities.
I'm going to recommend he suck up the continuity problems and have them be on the upper end of medium and just be really bulky, with your recommended bonuses.
And once again, I appreciate the help. You've all saved me a lot of time, simply by tossing out ideas until the right one was hit.
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