billd91
Not your screen monkey (he/him) 🇺🇦🇵🇸🏳️⚧️
This doesn't really scan. And old game DOESN'T need new parts to be played the way it was when WotC/TSR stopped supporting it. You can play 1e, 2e, 3e, 3.5e or any version right now as well as you ever could in the past. All the materials still exist. You can buy them on Amazon. Nothing has changed about them. They didn't require the Character Builder or have to be played to LFR guidelines, so it doesn't matter what rules those use.
Materials may still exist, but attrition will take its toll. That's inevitable with anything physical. And as it happens, scarcity will raise the cost.
It is possible that in the future you may no longer be able to find old copies of obscure D&D books (though really, it's not that hard to find out-of-print books) but is that the fault of WotC? <snip>
It does seem, like the OP stated, that there is a double standard here for a WotC products vs. non-WotC products.
Of course there are multiple standards going on here. The vast size of WotC and ubiquity of D&D relative to the other players virtually requires that. But you're applying one too. You say that the issues of finding out of print D&D materials (say for 1e or 2e) isn't a significant one because there are so many materials out there for sale. But what if I preferred a more obscure RPG that was much harder to find? Would my complaint about being able to find materials for new players be stronger then? If so, then we're using a different standard for the two games.
It's the same with the Microsoft comment someone else made earlier. Large user base = different set of considerations than small user base. It almost always mean more criticism for change because it affects a much larger set of users, not all of whom are in a position to change to the latest product but who might find opportunities to play diminish because of a shrinking user base for the old product. WotC gets more complaints because, when this happens, more people are in a position to complain.