if you fail a will save, do you know a spell has been cast on you?

The SRD section I quoted seems to spell out that you feel 'something' happening, you just don't know what (like a sudden dizziness or such) unless you ID it via spellcraft.
 

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stonegod said:
The SRD section I quoted seems to spell out that you feel 'something' happening, you just don't know what (like a sudden dizziness or such) unless you ID it via spellcraft.
Yes, but that section specifies that happens if your Will save is successful. Presumably, if your save fails, you don't get that effect.
 

evilbob said:
TYPO: This certainly seems to be the way this is shaping up. I guess I'm just wondering if there's anything written specifically that says you don't know if you fail a save against non-obvious effects.
I don't think there is. It's just another situation that lacks description. Does this surprise anyone at this point?
 

Unbeknownst to us all, if you fail a save against a spell effect, you get a free puppy. :)

kreynolds: I mentioned "non-obvious" because if a spell was "obvious" you would certainly know if you failed a save against it (like a fireball, for example). I wasn't trying to make a specific point, I was just excluding spells that you can't possibly not know that someone cast against you if you fail (even if you don't know the specific spell). It's presumed you see the ray coming (whatever the effect), but what happens if you're scryed and fail your save?

So far, it seems like you just don't know, since it's not really covered and that seems to follow.

(One thing this entire discussion has helped me to understand, however, is that technically a scrying spell can only be viewed by the person casting the spell; the focus seems to imply that others can see it, but it's specifically an extension of your own vision, like a "sensory organ." What it needs is a companion spell, like "you guys all see what I'm seeing right now.")
 

evilbob said:
(One thing this entire discussion has helped me to understand, however, is that technically a scrying spell can only be viewed by the person casting the spell; the focus seems to imply that others can see it, but it's specifically an extension of your own vision, like a "sensory organ." What it needs is a companion spell, like "you guys all see what I'm seeing right now.")
Hence the value of playing a wizard with no internal monologue.
 



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