If you had one wish...

Yeah, I know...

But it's like I said in the post about electronic rule books...

I want paper, darnit. I want an honest-to-gawds rulebook to hold in my hand.

Eh, scratch fifth age. I hated fifth age, no need to have rules for it. :D
 

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Tsyr said:
Yeah, I know...

But it's like I said in the post about electronic rule books...

I want paper, darnit. I want an honest-to-gawds rulebook to hold in my hand.

Eh, scratch fifth age. I hated fifth age, no need to have rules for it. :D
I agree with you on both counts.
I don't like pdfs and stuff, and I didn't like fifth age ether. :)
But, something is better then nothing right?
I really think it deserves a rule book, maybe some day they'll make one.
BTW Did you get the "Dungeon Mag." with the 3rd edition DL adventure in it?
It was pretty cool.
 

No, I didn't, and at the time I wished I did. I have since forgot about it...

What issue number was it? I can probably get a back issue somewhere (maybe Talon has one... probably not though, I can always look elsewhere)

And were there any new rules, or did it just say stuff like "Use specialist necromancers for blackrobes, paladins for knights of the rose, theif halflings for kender, etc?"
 

Tsyr said:
No, I didn't, and at the time I wished I did. I have since forgot about it...

What issue number was it? I can probably get a back issue somewhere (maybe Talon has one... probably not though, I can always look elsewhere)

And were there any new rules, or did it just say stuff like "Use specialist necromancers for blackrobes, paladins for knights of the rose, theif halflings for kender, etc?"
Darn it, all I can rember is it was the one with a minotar on the front.
Ha! Damn I'm good.
Here's the one.
http://www.wizards.com/dungeon/article.asp?x=86/toc
If I cound find it, I'd tell you, it didn't have and big new rules for the most part, but I just can't remeber off the top of my head.
Sorry.
 

Depends. If it's a evil-DM-type Wish where every my word will be twisted to screw me, then I'll put it back into the chest, slowly back away, and then flee.

If it's a good solid Wish, I want them to remake the Planescape setting, and this time get all things right: few big full color books, instead of a myriad of booklets, a solid beforehand planning that prevents any inconsistancy, and knowing where the cant goes and where it doesn't. And get someone for an Italian edition, too ;).
 

Yes, I suppose that is a valid point... with my luck, I would wind up with a PDF download of the Dragonlance Fifth Age rules and nothing else.
 

Tsyr said:
No, I didn't, and at the time I wished I did. I have since forgot about it...

What issue number was it? I can probably get a back issue somewhere (maybe Talon has one... probably not though, I can always look elsewhere)

And were there any new rules, or did it just say stuff like "Use specialist necromancers for blackrobes, paladins for knights of the rose, theif halflings for kender, etc?"

It was Dungeon #86 (the May/June issue). The adventure was called Anvil of Time, was written by Tracy Hickman, and was for 5th level PC's. It iincluded conversions for the gods, rules for dragonlances, orbs of dragonkind, baaz draconians and kender. It also had stats for Huma, Magius, Lord Soth and various other NPC's.
 


I'd wish for a new Drogonlance setting too, if ti was even half as good as forgotten realms it would be worth it!
Barring that? maybe, a true planescape reluanch?

Modrons anyone?
 


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