This is a sequel to this thread. That thread is about what one would do with unlimited funds regarding D&D. This thread is about what one would do with unlimited funds regarding RPGs in general.
What I would do?
My first step would be to purchase Dangerous Journeys from Wizards. Then do a complete rewrite of Mythus, Mythus Magick, Unhallowed, and Changeling. Plus such revision and editing of the other books as necessary. Last, finish the Phæree Bestiary.
Finally, contract with Atlas Games to act as a fulfillment house, publishing the new Dangerous Journeys through them.
The first game released would be Unhallowed, modern day/near future horror. Game book followed up by a guide to the world of Eorth and a supernatural horrors book. Then release Mythus 2nd and Changeling. Both with supporting material.
All this supported by a web site, community forums, a mailing list, and a print periodical. Fan sites encouraged
For third party publishers a DJ specific open gaming license and a Dangerous Journeys trademark license for support material. (Unhallowed adventures, Changeling locales, that sort of thing.)
And DJ fiction of course.
Oh yeah, my first licensed product would be Dangerous Journeys: Buck Rogers.
What would you do with unlimited funds?
What I would do?
My first step would be to purchase Dangerous Journeys from Wizards. Then do a complete rewrite of Mythus, Mythus Magick, Unhallowed, and Changeling. Plus such revision and editing of the other books as necessary. Last, finish the Phæree Bestiary.
Finally, contract with Atlas Games to act as a fulfillment house, publishing the new Dangerous Journeys through them.
The first game released would be Unhallowed, modern day/near future horror. Game book followed up by a guide to the world of Eorth and a supernatural horrors book. Then release Mythus 2nd and Changeling. Both with supporting material.
All this supported by a web site, community forums, a mailing list, and a print periodical. Fan sites encouraged
For third party publishers a DJ specific open gaming license and a Dangerous Journeys trademark license for support material. (Unhallowed adventures, Changeling locales, that sort of thing.)
And DJ fiction of course.
Oh yeah, my first licensed product would be Dangerous Journeys: Buck Rogers.
What would you do with unlimited funds?