More DJ Stuff
(I'm human, it doesn't come to me all at once.

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Console and PC games for all platforms. With an absolute ban on back story and transition scenes. (Bloody waste of resources.)
Online games
Co-sponsor the RPGA. (The have the structure and people in place, why not make use of that?)
Sponsor DJ school clubs.
Speaking of school, classes on writing rule books, source books, setting books, adventures etc. Also classes on editing, proof reading, layout, printing, distribution, and retail.
License DJ in other systems. GURPS DJ, DJ d20, and DJ Tristat for example.
Dangerous Journeys: Traveller and
Dangerous Journeys: Ars Magica
DJ movies, television shows, radio programs, and Internet entertainments. A DJ channel featuring programming on various subjects, all tied into DJ.
Game stores with game space. All stores would have recipricol arrangements with nearby eateries.
(How could I forget for so long?) DJ miniatures and paints.
Promote in both industry and mainstream outlets.
DJ GUIs for both Windows and Macintosh. (Java based, much like what Sun Microsystems has been working on.) Have the
Mythus or
Changeling look on your monitor.
DJ action figures. DJ clothing and toys.
DJ comic books and comic strips.
DJ Clue and DJ Monopoly. Also DJ wargames, board and miniature.
Let's not forget Mythus Risk and Changeling Risk.
DJ LARP, and sponsor historical re-enactment groups. Also sponsor science and space exploration clubs.
Sponsor the ENNIEs and community sites such as ENWorld.
Last (for now),
Dangerous Journeys: Dungeons & Dragons (Wizards would reciprocate by doing
Dungeons & Dragons; Dangerous Journeys.

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