Reactions must be faster than normal actions.
There's nothing in-between normal actions and reactions but instantaneous.
For a Counterspell to work, you have to first recognize that a spell is being cast, then figure out if it's close enough to be countered, then you can begin your Counterspell.
If it wasn't instantaneous(half a second to cast), it would be too late to counter any spell you wanted to counter. Especially since you can counter a Counterspell, which means it has to be megafast to be able to do that.
No. It can't. You can't split an instantaneous effect up.
Even if you were waiting for it to happen, but the time you perceived the instant effect being done, it would be over and done with before you could begin to react with your quick action.
You need to put less emphasis on what is exactly written and look at context and use. Context seems to be a weak point of yours. There's a 0% chance that a reaction is as slow or slower than normal actions.Why ? Is this a personal feeling, or is it RAW ? And if it's RAW, where is it said ?
By the time you can perceive something that happens in an instant, it's too late to react. So speed must be normal > reaction > instantaneous. This is backed up by the opportunity attack, which is explicitly fast enough to interrupt the trigger, not being fast enough to interrupt a teleporter leaving a space within reach.So now, instantaneous is between normal actions and reactions ?
Specific beats general. There is no such specificity in Ready Action.And doing that to counterspell a shield being cast on an instantaneous magic missile, how do you explain it ?
No. One does not equal the other. Duration doesn't have to be, "whatever time is needed for narration to make it sound cool" in order for Counterspell to work in a chain like that.It has to be, and even worse, you can counterspell as many times as there are combattants with the spell and an available reaction. It just goes to prove that there is no fixed duration, just "whatever time is needed for narration to make it sound cool".
Nothing is split. The thunder happens after the disappearance, but nothing says it happens before reappearance.You keep repeating that, but Thunder Step is a clear counter-example. There is at least the teleport (maybe even in two parts) and the boom.
You need to put less emphasis on what is exactly written and look at context and use. Context seems to be a weak point of yours. There's a 0% chance that a reaction is as slow or slower than normal actions.![]()
By the time you can perceive something that happens in an instant, it's too late to react.
So speed must be normal > reaction > instantaneous. This is backed up by the opportunity attack, which is explicitly fast enough to interrupt the trigger, not being fast enough to interrupt a teleporter leaving a space within reach.
Specific beats general. There is no such specificity in Ready Action.
No. One does not equal the other. Duration doesn't have to be, "whatever time is needed for narration to make it sound cool" in order for Counterspell to work in a chain like that.
Nothing is split. The thunder happens after the disappearance, but nothing says it happens before reappearance.
With regards to Thunder Step, yes, you're right, the spell almost 99% is written to work that way. My contention has mostly been about why anyone would want to enforce that ruling, because I just see it as a bad spell with a very narrow usage as a result, but I was perfectly willing to engage in a debate about whether that's really the design intent.
When the side debate about reactions arose, I was much more willing to debate that topic, because the PHB section on them is very loose, and it felt that most people simply had an opinion about it, and were willing to focus on one thing the rules say and ignore the other ("it can't interrupt the trigger so it can't interrupt the action" when the trigger is not stated to be an action).
Or getting hung up on what it means for a spell to be instantaneous beyond what it says under "spell durations". And some spells that are instantaneous, simply are not. Feeblemind being a good example. It's magic obviously does have a duration. So "instantaneous" here, means it can't be dispelled, not that it's magic "takes place in an instant and is gone".
Or my example of an instantaneous spell that cannot resolve in an "instant", because it's effect is to force the victims to use their reaction in a specific way.
If by none, you mean some, you would be correct. RAW provides the context that shows that there is no chance of reactions being as slow or slower than normal actions. That is RAW support, even if it's indirect.That's what I thought, only your personal feelings, not a smidge of RAW support.
Drawing a weapon is free as part of the attack.As for me, there will be actions shorter than some reactions. For example, drawing a second weapon is going to be shorter than making an attack as a readied action.
No. The OA is purely about interrupting those leaving reach. It makes an exception for teleport. Why? BECAUSE TELEPORT IS FREAKING FAST. Too fast to interrupt and hit the guy leaving.Once more, you are reading the OA wrong. It's not a question of the means used, for example you cannot interrupt spells, so there is no reason for which a teleport would be interrupted. And it's not a question of position, since you can disengage and make the exact same move. OA are about moving from being "engaged" to "away" without any precaution like disengaging.
No. The reason it says after you disappear as that it has to tell you when the thunder happens. The choices are 1) Before you disappear, and 2) after you disappear. Clearly it wouldn't make sense to make it before, so they went with after. After does not mean that it interrupts the teleport itself. That's your assumption and that assumption is incorrect based on the context of a myriad of examples and other rules.This is not what I'm saying. Thunder Step is just a proof that your statement of "You can't split an instantaneous effect up" is contrary to the RAW. THe spell is instantaneous but contains AT LEAST two (and possibly) three effects, distinct and in sequence. This proves that the instantaneous effect of the spell can be split up (and as a reminder, the RAW is very clear, each spell has ONE effect whic is the whole description, with very few exceptions like Guards and Wards, I have provided the citation many times now).
If by none, you mean some, you would be correct. RAW provides the context that shows that there is no chance of reactions being as slow or slower than normal actions. That is RAW support, even if it's indirect.
Drawing a weapon is free as part of the attack.
No. The OA is purely about interrupting those leaving reach. It makes an exception for teleport. Why? BECAUSE TELEPORT IS FREAKING FAST. Too fast to interrupt and hit the guy leaving.
No. The reason it says after you disappear as that it has to tell you when the thunder happens.
You've given none. Not one shred of evidence of any kind that says reactions are slower than regular action. C'mon man.And once more, zero proof, direct or even indirect. Which is a good thing considering the direct proof of the contrary that I have given you.
Care to try again?Wrong, on both counts. First, it's not part of any attack in 5e, it just a free interaction with an object and not linked to an attack. Second, I said, on purpose because I know that rule, a SECOND weapon (for two-weapon fighting for example).
No. That's because they are taking care not to be attacked. That you argue that teleport is not fast is...............................something else.And it makes an exception for people withdrawing, is that because they are freaking fast too ? It's ridiculous, by the way, Teleport is not fast, it just does not cross the intervening space.
It's not being split at all. It's just telling you when the thunder happens. Nothing there indicates that it happens before reappearance. It just has to happen after disappearance, because if it happened before, the caster would always be hit.It is still ONE instantaneous spell being split. Honestly, every single time you try to tell that things are RAW< you get them wrong, it's happened on every single topic in this post.
You've given none. Not one shred of evidence of any kind that says reactions are slower than regular action. C'mon man.
Care to try again?
"You normally interact with an object while doing something else, such as when you draw a sword as part of an attack."
No. That's because they are taking care not to be attacked. That you argue that teleport is not fast is...............................something else.
It's not being split at all.