JoeGKushner
Adventurer
Stormborn said:Not entirelly sure what you mean by "up the ante" but I do regularly buy books simply for their magic system. To me thats one of the most important parts of any fantasy RPG, whether it is "low" or "high" or whatever else. Having said that, I regularly prefer the variant systems, frequently made for a specific setting, to books that simply expand the default d20 magic systems. Thus I prefer Black Company to Magic of Incarnum, just to pick two.
Well, by up the ante, I mean change the default. The Wheel of Time was a good example. One GM I know had a Scarred Lands campaign where the sorcerers were using that spell system, including the madness factor, and had it that it was Mesos, the Sire of Sorcery, whispering in their ear, driving them mad. Worked well but he was a good GM.
Good example on the Black Company/Magic of Incarnum. I'm dying to see how that system works out when it's given it's own book so that it's more all purpose. Be good to see a lot more examples and detailed lists of precrafted spells.


