[IK] The Corvis University Discreet Investigation and Retrieval Union (OOC)

Evangaline Di La Travasse

Rynish female, rogue

Background: Eva was born to a minor noble family in the Llaelese capital city of Merywyn to her diplomat father and doting mother. She was raised in the lap of luxury, and wanted for nothing. As she was groomed for a diplomatic career, she proved too hot-headed and tempermental for the role, and spent most of her time studying the duelling aspects of Ryn culture rather than her books. Her father made moves to push her into the role, but she rebelled and took to the road, hoping to prove herself to her family that she has what it takes to become a renowned duellist. Fleeing her home, she travelled to the city of Caspia in Cygnar, where she took a job as a bodygaurd for an elderly
merchant. After honing her skills fighting inept brigands and pickpockets, Eva decided a more challenging occupation was needed, and joined an adventuring party based in Caspia, hoping to improve her skills and make her own way. At first, it was difficult to work with the team, but she has taken on the role of a stealthy scout and investigator with relish over the last
year. Her companions are still constantly getting her out of trouble, and her temper, while having settled a bit, is still lurking just below the surface. The Di La Travasse name still demands respect in Eva's opinion, and insults on her or her companions require swift retribution. However, duelling is not well recieved in Caspia, which leads to many overnight stays in a filthy stockade or a drained purse to smooth over law enforcement.

Appearance: Eva is slender of build, but in very good physical condition despite delicate features. Her small hands and feet and a petite build don't
show her strength and endurance. Eva's fine features, can appear aloof at first glance, but her ready smile pierces any barries very quickly. She works hard to always appear very well kept and clean, seemingly even in the
worst situations.

About this character: On the surface, Eva is a calm and dignified person with the perfect temperment for her father's calling, but she has a short fuse that often gets her in trouble. She was in 12 duels in her last year of school alone, and lost over half of them, but loss has never dimmed her confidence or her passion for excitement. Her main goal in life is to become the duelling hero she already acts like, and she has a strong tendency to overstate her abilities, and has a bit of arrogance in all her actions. As she matures, she is starting to realize the value of teamwork. Eva takes much pride in her appearance, and hates to been seen with a hair out of place or a ruffled appearance.
 

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Garrick Whitford

Caspian Male, Fighter

Background: Garrick was the only sone of a blacksmith, and had a childhood marked by illness and cruel taunts about his sickly appearance. Too weak to work in the smithy, Garrick spent much of his youth in bed, once he turned 17, he met Salise, and his life changed completely. They fell in love, and his healyh inproved dramatically. He took a job at a local alchemist's shop as an apprentice, and his quick mind and fingers made him a valuable pupil. While at work one day, Garrick heard the terrifying news that a Cryxian raid was taking place near his family's home. He rushed to aid his loved ones. When he burst through the door, he find his father and mother dead, and his young wife in the middle of half a dozen Cryxian sailors, fending them off with a hot iron from the forge. He leapt towards them in a futile attempt at a rescue, but one of the assailants knocked him unconcious with a single blow. When he awoke, Salise was dead, and the forge was billowing up in flames. He escaped with his life, but was forever scarred, both physically and mentally. He swore that day to never allow another to force their will upon him or one in his protection so brutally. He sold the scraps of the smithy to a well-heeled buyer and fled to Caspia. He quickly found that his talent lay in firearms rather than swordplay, and has a reputation as a crack shot, even at extreme distances. The majority of his wealth goes towards maintaining his weapons and purchasing ammunition. Garrick's only vice is expensive wines, imported from all over Caen.
While strentgh of arms come natural to some, Garrick's ability and physique come from hour after hour of diligent training. He must spend at least seven hours per week building his physique, or suffer a point of temporary strentgh and constitution loss for each week missed.

Appearance: Tall and slender, Garrick wears tight leather armor, covered within a greatcloak. He bears his arms openly, with his Vislovski rfle draped over his shoulder, and a short-barrelled carbine at his hip for closer encounters. He has a gaunt appearance, and the only hint of his strentgh and endurance is his broad shoulders and large, strong hands. Garrick's chest and arms bear horrible scars from the fire, now years past. His face is thin, with high, delicate cheeckbones, and his eyes are like two deep pits of darkness in his face.

About this character: Garrick is a quiet, serious, and introspective man, with little to say to anyone, even his companions. He throws himself into training moreso than most warriors, and can often be found maintaining his weapons, practicing marksmanship, or working hard to keep himself in top physical shape. He uses his deadly appearance to his advantage when needed, easily intimidating others with his low voice and deep stare. Garrick's smile is rarely seen, even among his companions. He tends to spend time alone while not adventuring, lost in his dark thoughts and a glass of the expensive wine he favors. He still blames himself for the loss of his loved ones, and seeks solcae in the silent contemplation of his imagined sins. He thinks the path to redemption is through good deeds, and the only path to atonement is that of the righteous man.
 

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Calfir Alcaris

Iosan Male, wizard

Background: Calfir never grew out of his childish attitude towards responsibility and duty. When he reached the age at which he was meant to take his place as Keletear, or Second Son, in his Hallyntyr's endeavors, he left Ios for human lands, never to return. He refuses to speak of his past in the company of the Iosans. He never felt at one with his homeland anyhow. The Iosan people's dark outlook and dour way of trying to maintain a life that is past did not suti Calfir's gregacious and upbeat nature. He has found a home in Caspia, amongst the optimism and excitement of humanity.
Calfir is a voracious womanizer, and has narrowly escaped the anger of quite a few furious husbands over the years. He is a charmer and a fast talker, and his exploits are legendary among the young rakes and bravos of the Capian tavern scene. He treats every woman from the lowest streetwalker to the most uptight noblewoman as a lady. He has never found a shortage of lovers interested in his exotic looks and elegant charms. There have been rumours of children left behind his a strange almond cast to the eyes and oddly shaped ears, but no one has ever come forward claiming Calfir as a father.
Normally, Calfir hides his wizardry in normal company. He wears armor and speaks of himself as a warrior while in the company of others outside of his companions. He takes care to hide his abilities, but if met by a true warrior, the facade becomes easy to see through. Calfir's habit of wearing armor, however, is not just for show. He nearly died of a knife wound a few years ago, and since that day has worn armor anytime he is in public. He becomes paranoid when out of his armor, distracted with thoughts of jealous lovers and angry husbands, and takes a -2 penalty to all concentration and fear checks while out of his armor in any public situation.

Appearance: Calfir is a lively Iosan with a light step and fast smile. He is tall but slightly built, with a grace unseen in most humans. His face is etched with laugh lines, uncommon amongst his people. He is rarely seen outside of his armor, leading observers to believe he is a fighter rather than a wizard.

About this character: Quick to smile and often on the edge of bursting into laughter, Calfir is a ray of light in a dark world. His personality is at odds with most of his kind; he loves humanity for its quickly changing nature and reluctance to live in the past. He has adopted a "live in the moment" philosophy, and partakes in hedonistic pleasure as much as possible. He is seductive and flirtatious around human women, and many a maiden has been left behind with a broken heart when Calfir left town, soon to be forgotten for a new conquest. He has little respect for the law in general, seeing it more as a restriction to fun rather than a protector of rights and welfare. He does have a strong desire to do good, but what harm would it do to have romance and make a few coins along the way?
 

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Those four are the ones I am most interested in playing.

Alain would add some muscle to the party, he has some solid pistol skills and his paladin abilities to add some anti-evil punch.

Eva is not a bad warrior with her light weapons, and adds some strong social skills and stealth.

Garrick is a monster with his Vislovski rifle, and add his devestating close range attacks with the short carbine and some grenades in the mix to make him the warrior of the bunch. He Has a weapon focus in the rifle, point blank shot, and far shot, plus the Stealthy feat to give him some very good stealth ability, especially for a fighter.

Calfir is sort of a nut. A wizard that wears medium armor? Spends too much time wooing the ladies to study his spellbook?

If nobody has a strong preference, I will probably pick Garrick. It's been along time since I played a fighter, and it would be nice to kick some butt. My second choice is Alain, the studious paladin with a burning desire to right the wrongs of the world.
 

Also, any ideas to flesh out these backgrounds are more than welcome. I wish I had the upcoming World Guide to help me out. Feels strange to make a character based on small descriptions of the setting, coming from a Planescape and FR background with so much stuff.
 

One thing which might help you make the final choice, Bobitron, is to think about why each of these characters might want to come to work for Pendrake in Corvis.

I think they're all interesting characters, although skills-wise they are all represented in the group already. Any interest in playing one of the IK-specific base classes, such as Arcane Mechanik, Bodger, or Fell Caller? :D

Just to clarify, at this point the group is composed of:

Alaios O'Aodh, male Midlunder ex-mercenary sorcerer played by Karl Green
Cormyck diTrivassi, male Rynnish student at Corvis university (rogue) played by Devyn
Martashan, female human priest of Morrow played by Krug
Ranger played by DrunkenMonkey
Devout fighter-type played by taitzu52
Gun Mage played by Slippshade
1 of 4 very well-detailed characters played by Bobitron

I've also closed recruiting (but am still open to alternates), as I think we have enough to get things started now. Once everyone posts their characters and lets me take a look at them we can get things started!
 
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Blue Genie, if for the sake of the tale we need an Arcane Mechanik, I've been working on one just for fun and could play that if needed. That would also open up the rogue slot for Bobitron ... although having another purloiner of prescious portables is not a problem. You can never really have enough rogues in a party, can you?
 

"That would also open up the rogue slot for Bobitron ... "

Thanks, Devyn. I really don't mind too much which of these characters I play, and I will leave it up to the group to decide.

"why each of these characters might want to come to work for Pendrake in Corvis."

I'll work on that today, I have the CG handy for some research.

"Any interest in playing one of the IK-specific base classes, such as Arcane Mechanik, Bodger, or Fell Caller?"

I can't say I do. If an Arcane Mechanik seems like a fitting character, we should take up Devyn on his offer to run one.

Hey, Devyn, I just realized we stole a similar name for our rogues from the book. Di La Travasse/diTrivassi? Great minds think alike, it seems. ;) If we end up playing both, perhaps they could be cousins or something.
 

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